Displaying 20 results from an estimated 1200 matches similar to: "Tearing in my buffered animation test script..."
2007 Dec 30
4
Drawing thread not getting enough time from scheduler?
Need some assistance with animation again... When I run the drawing
code in a separate thread, it''s slow as heck. I think it may be
because the drawing thread isn''t getting enough time from the thread
scheduler.
I was able to reproduce the problem in my little sample program simply
by increasing the number of lines it draws per update. I''m lucky to
get one frame
2008 Jan 19
5
No joy from Wx::App.dispatch, Wx::App.yield...
OK, back with another iteration of the same problem... I updated my
game demo, but the Close button failed to respond when (and only when)
there were too many objects onscreen. The drawing loop is probably
lasting longer than my drawing timer interval. I was able to
reproduce the problem in my (probably familiar by now) test script
just by boosting the number of lines drawn per frame.
After
2004 Jun 22
8
Tracking Mouse motion
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2005 Jan 22
9
Dragging images across the canvas
Hi wxRuby Gurus,
I''m trying to write a sample program which allows me to drag an image
(by left_mouse_button down) across the canvas.
I got it to work ... well, sort of. The problem is I can drag it only by
clicking on the left top corner of the image and nowhere else.
Besides, the dragging is not very smooth. How can I make it better?
I am using wxRuby 0.6.0 on Win XP (Home) and
2008 Jan 02
3
how can I use draw line in wxruby??
I use
dc = DC.new()
dc.draw_line(50, 50, 100, 100)
but it can''t be compiled
I don''t know how to declare DC variable??
in http://wxruby.rubyforge.org/doc/dc.html
it don''t tell me how to declare now variable
plese tell me :''(
--
Posted via http://www.ruby-forum.com/.
2007 May 07
1
[ wxruby-Bugs-10662 ] ClientDC paint not being shown on OS X with 2.8
Bugs item #10662, was opened at 2007-05-07 19:55
You can respond by visiting:
http://rubyforge.org/tracker/?func=detail&atid=218&aid=10662&group_id=35
Category: Incorrect behavior
Group: None
Status: Open
Resolution: None
Priority: 4
Submitted By: Alex Fenton (brokentoy)
Assigned to: Alex Fenton (brokentoy)
Summary: ClientDC paint not being shown on OS X with 2.8
Initial Comment:
2007 Apr 29
0
[993] branches/wxruby2/wxwidgets_282/samples/bigdemo/wxScrolledWindow.rbw: Use ClientDC via Window#paint object
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
"http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head><meta http-equiv="content-type" content="text/html; charset=utf-8" /><style type="text/css"><!--
#msg dl { border: 1px #006 solid; background: #369; padding:
2008 Jan 25
2
"undefined symbol" with wxRuby gem on Fedora Core 5...
I''m trying to test on platforms other than Windows, starting with my
Fedora Core 5 box. I''m getting this error when trying to run the
Hello World script
(http://wxruby.rubyforge.org/wiki/wiki.pl?Hello_World):
undefined symbol: gtk_widget_is_composited -
/usr/local/lib/ruby/gems/1.8/gems/wxruby-1.9.4-x86-
linux/lib/wxruby2.so (LoadError)
This happens with both the
2007 Mar 21
4
Problem with PaintDC(MSW)
When implementing EVT_PAINT handlers in c++ the PaintDC object is
constructed at the beginning of the function,
and auto destructed at it''s end, which informs wxwidgets that "invalid
regions in the window have been repainted".
Under ruby, this is not the case and causes a stream of EVT_PAINT events
to be sent to the given window (until one
of PaintDC objects is destructed by
2007 Oct 04
1
wxRuby: MemoryDC problems...
I''m trying to put together a quick test of buffered animation with
WxRuby, but I''m encountering a fair amount of trouble... I''m drawing
to a Wx::Bitmap first, then using Wx::DC#draw_bitmap to copy it to a
Wx::Window. But I get the following error:
C:/ruby/lib/ruby/gems/1.8/gems/wxruby-1.9.1-i386-mswin32/lib/wx/classes/bitmap.rb:18:in
`draw'': uninitialized
2008 Jan 14
15
How to get a Window handle from another app?
Hello,
I would like to get a window handle from another app outside of wxRuby
and convert it into a wxRuby Window handle so that I can use it as the
parent Window for several wxRuby child windows. Basically I want to use
the FRAME_FLOAT_ON_PARENT window style so that my wxRuby windows become
associated with the outside app kind of like toolbars, e.g., they don''t
show up in the
2007 Apr 29
0
[991] branches/wxruby2/wxwidgets_282/doc/textile: Update documentation for painting methods and WindowDC subclasses
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
"http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head><meta http-equiv="content-type" content="text/html; charset=utf-8" /><style type="text/css"><!--
#msg dl { border: 1px #006 solid; background: #369; padding:
2007 Nov 18
4
set background label to transparent??
I just use wxRuby and I have problem
I use background image on my app and when I create label it seem look
background of label is gray, how can I change it into transparent????
--
Posted via http://www.ruby-forum.com/.
2004 Aug 03
1
Drawing
Anyone know how to draw in wxRuby? I want to draw a graph, and have
it update as new data comes in. I see stuff about Device Contexts,
but I can''t find anything about how to use them, associate them with a
panel, or anything like that.
-Kurt
2003 Nov 24
3
wxImageHandler type?
Hiya, I was trying to figure out how to display PNG files using
wxWindows/wxRuby. Google turned up a few things, mainly discussing
the wxImageHandler class and it''s children, etc, but there seems to
be no mention of them in the wxRuby source.
Are they there, and I missed them, or are they just not there?
If there not there, is there a quick and dirty way to get them in?
It seems like
2007 Apr 29
0
[983] branches/wxruby2/wxwidgets_282: Make Window#paint work both inside and outside a paint event handler,
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
"http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head><meta http-equiv="content-type" content="text/html; charset=utf-8" /><style type="text/css"><!--
#msg dl { border: 1px #006 solid; background: #369; padding:
2007 May 07
9
0.0.40 tagged
I''ve tagged 0.0.40 in subversion and created the release on rubyforge.
Roy, Sean, please could you compile and upload the binary gems when you
have a moment - thanks in advance. Drop me a line off list so I know
when to make an announcement.
cheers
alex
2007 Apr 28
0
[978] branches/wxruby2/wxwidgets_282/samples/bigdemo/wxScrolledWindow.rbw: Fix crazy crashers on MSW; fix scrolling/drawing position; safe path to bitmap
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
"http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head><meta http-equiv="content-type" content="text/html; charset=utf-8" /><style type="text/css"><!--
#msg dl { border: 1px #006 solid; background: #369; padding:
2006 Sep 21
1
on_paint nightmare
I was trying out the RMagick sample from the wiki and ran into an
interesting(?) problem: If you resized the window it got stuck in an
endless loop calling onPaint. After a bit, if you had the mouse in the
window it would crash. Anyone seen this behavior before? I wonder if
this is related to other crashes we''ve seen?
Roy
2008 Mar 13
0
Equivalent to before(:all) for StepGroups?
I have a helper object that I''d like to have available inside each of
my story steps, but would like to declare it *outside* all the steps.
(It knows how to create various objects in my library, then stores a
string reference to it for later steps to refer to.)
Problem is, I''ve tried assigning to a module variable both inside and
outside my steps_for block, and I get an error