similar to: [Patches]mesa/nv30: Diverse set of patches that improve NV3x render quality

Displaying 20 results from an estimated 1000 matches similar to: "[Patches]mesa/nv30: Diverse set of patches that improve NV3x render quality"

2012 May 12
7
[Patches] mesa/nv30: Diverse set of patches that improve NV3x render quality V2
A reworked version of 3 out of 4 patches mentioned earlier. [1/4]: Fixes nearly all piglit vertprog testcases, due to now being able to pass the results on to the fragment shader. V2: rename samplers to texcoords. [2/4]: Fixes shader compiler assertion errors, as some source registers do not exist for certain operations. Fixes several piglit tests when mesa is compiled with --enable-debug [3/4]:
2014 Feb 21
3
[PATCH 1/4] nv30: remove use_nv4x, it is identical to is_nv4x
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- Perhaps there was a day when those were different, but that day is not today. src/gallium/drivers/nouveau/nv30/nv30_context.c | 1 - src/gallium/drivers/nouveau/nv30/nv30_context.h | 1 - src/gallium/drivers/nouveau/nv30/nvfx_fragprog.c | 20 ++++++++++---------- src/gallium/drivers/nouveau/nv30/nvfx_vertprog.c | 8 ++++---- 4
2015 May 26
2
[PATCH 2/2] nv30/draw: switch varying hookup logic to know about texcoords
On 26.05.2015 02:49, Ilia Mirkin wrote: > On Mon, May 25, 2015 at 8:37 PM, Tobias Klausmann > <tobias.johannes.klausmann at mni.thm.de> wrote: >> >> On 25.05.2015 21:29, Ilia Mirkin wrote: >>> Commit 8acaf862dfe switched things over to use TEXCOORD instead of >>> GENERIC, but did not update the nv30 swtnl draw paths. This teaches the >>> draw
2015 May 26
2
[PATCH 2/2] nv30/draw: switch varying hookup logic to know about texcoords
On 25.05.2015 21:29, Ilia Mirkin wrote: > Commit 8acaf862dfe switched things over to use TEXCOORD instead of > GENERIC, but did not update the nv30 swtnl draw paths. This teaches the > draw logic about TEXCOORD. > > Among other things, this fixes a crash in demos/arbocclude when using > swtnl. Curiously enough, the point-sprite piglit works without this. > > Signed-off-by:
2015 May 25
3
[PATCH 1/2] nv30/draw: rework some of the output vertex buffer logic
This makes the vertex buffer go to GART, not VRAM, and redoes the mapping to not use the UNSYNCHRONIZED access (which is meaningless on a VRAM buffer anyways). While we're at it, add some flushes for VBO data. Moving the vertex buffer from VRAM to GART makes glxgears work fully with NV30_SWTNL=1. The other changes just seem like a good idea. I'm not sure *why* moving the buffer from VRAM
2015 May 24
2
[Mesa-dev] [PATCH 2/2] nv30: fix clip plane uploads and enable changes
On 05/24/2015 06:58 AM, Ilia Mirkin wrote: > nv30_validate_clip depends on the rasterizer state. Also we should > upload all the new clip planes on change since next time the plane data > won't have changed, but the enables might. > > Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> > --- > src/gallium/drivers/nouveau/nv30/nv30_state_validate.c | 16
2015 May 24
2
[PATCH 1/2] nv30: avoid doing extra work on clear and hitting unexpected states
Clearing can happen at a time when various state objects are incoherent and not ready for a draw. Some of the validation functions don't handle this well, so only flush the framebuffer state. This has the advantage of also not doing extra work. This works around some crashes that can happen when clearing. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> ---
2015 May 24
2
[Mesa-dev] [PATCH 2/2] nv30: fix clip plane uploads and enable changes
> On 24 May 2015, at 16:03, Tobias Klausmann <tobias.johannes.klausmann at mni.thm.de> wrote: > > > > On 24.05.2015 10:38, Samuel Pitoiset wrote: >> >> >> On 05/24/2015 06:58 AM, Ilia Mirkin wrote: >>> nv30_validate_clip depends on the rasterizer state. Also we should >>> upload all the new clip planes on change since next time the
2015 May 24
2
[Mesa-dev] [PATCH 2/2] nv30: fix clip plane uploads and enable changes
On Sun, May 24, 2015 at 10:56 AM, Tobias Klausmann <tobias.johannes.klausmann at mni.thm.de> wrote: > > > On 24.05.2015 16:15, Pierre Moreau wrote: >>> >>> On 24 May 2015, at 16:03, Tobias Klausmann >>> <tobias.johannes.klausmann at mni.thm.de> wrote: >>> >>> >>> >>> On 24.05.2015 10:38, Samuel Pitoiset wrote:
2015 Sep 03
2
[PATCH mesa 3/4] nv30: Do not export msaa capabable visuals on nv3x
On Thu, Sep 3, 2015 at 7:25 AM, Hans de Goede <hdegoede at redhat.com> wrote: > On nv3x we will likely end up using the cpu to do color resolving for msaa > blits. Disable msaa on these cards so that we do not end up using the cpu. Actually the CPU fallback won't do scaled, so it's stuck with SIFM or assert(false). Which isn't great, but... it's what the HW does. I
2015 Sep 09
3
[PATCH mesa v2 1/2] nv30: Fix color resolving for nv3x cards
We do not have a generic blitter on nv3x cards, so we must use the sifm object for color resolving. This commit divides the sources and dest surfaces in to tiles which match the constraints of the sifm object, so that color resolving will work properly on nv3x cards. Signed-off-by: Hans de Goede <hdegoede at redhat.com> --- Changes in v2: -Use 1024x1024 blocks -Use the sifm on both nv3x
2010 Apr 22
1
nv20tcl and renouveau questions
First some data errors I get with both nv20 exa and nv20 dri/mesa. 1. RT_FORMAT LINEAR + X8R8G8B8 Ch 1/5 Class 0x0597 Mthd 0x0208 Data 0x00800080:0x00000105 Ch 1/5 Class 0x0597 Mthd 0x0208 Data 0x01000100:0x00000105 LINEAR + A8R8G8B8 Ch 1/5 Class 0x0597 Mthd 0x0208 Data 0x01000100:0x00000108 Ch 1/5 Class 0x0597 Mthd 0x0208 Data 0x00800080:0x00000108 The only value I found in renouveau dump
2014 Jun 17
2
[PATCH try 2 1/2] gallium/nouveau: decouple nouveau_fence implementation from screen
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com> --- src/gallium/drivers/nouveau/nouveau_fence.c | 76 ++++++++++++------------- src/gallium/drivers/nouveau/nouveau_fence.h | 22 +++++-- src/gallium/drivers/nouveau/nouveau_screen.c | 9 +++ src/gallium/drivers/nouveau/nouveau_screen.h | 14 ++--- src/gallium/drivers/nouveau/nv30/nv30_context.c | 4 +-
2014 Jun 18
1
[PATCH 1/2] nv30: plug some memory leaks on screen destroy and shader compile
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> Cc: "10.2" <mesa-stable at lists.freedesktop.org> --- src/gallium/drivers/nouveau/nv30/nv30_screen.c | 6 ++++++ src/gallium/drivers/nouveau/nv30/nvfx_fragprog.c | 1 + 2 files changed, 7 insertions(+) diff --git a/src/gallium/drivers/nouveau/nv30/nv30_screen.c b/src/gallium/drivers/nouveau/nv30/nv30_screen.c index
2014 Jan 07
38
[Bug 73358] New: [nv34] adobe flash + firefox -> DATA_ERROR
https://bugs.freedesktop.org/show_bug.cgi?id=73358 Priority: medium Bug ID: 73358 Assignee: nouveau at lists.freedesktop.org Summary: [nv34] adobe flash + firefox -> DATA_ERROR QA Contact: xorg-team at lists.x.org Severity: normal Classification: Unclassified OS: All Reporter: ronald645 at gmail.com
2014 Jun 16
2
[PATCH 1/2] gallium/nouveau: decouple nouveau_fence implementation from screen
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com> --- src/gallium/drivers/nouveau/nouveau_fence.c | 76 ++++++++++++------------- src/gallium/drivers/nouveau/nouveau_fence.h | 22 +++++-- src/gallium/drivers/nouveau/nouveau_screen.c | 9 +++ src/gallium/drivers/nouveau/nouveau_screen.h | 14 ++--- src/gallium/drivers/nouveau/nv30/nv30_context.c | 4
2015 Sep 07
5
[PATCH mesa 1/3] nv30: Fix max width / height checks in nv30 sifm code
The sifm object has a limit of 1024x1024 for its input size and 2048x2048 for its output. The code checking this was trying to be clever resulting in it seeing a surface of e.g 1024x256 being outside of the input size limit. This commit fixes this. Signed-off-by: Hans de Goede <hdegoede at redhat.com> --- src/gallium/drivers/nouveau/nv30/nv30_transfer.c | 4 ++-- 1 file changed, 2
2015 Sep 03
10
[PATCH mesa 0/4] nv30: Various fixes
Hi All, Here is a bunch of fixes for nv30 cards, the first patch is a resend of a patch I send a while back. AFAICT that one is ready for merging, but it is not entirely clear to me what the process is for getting (nouveau) mesa patches merged. Should I request commit rights, and push my own patches once they have been reviewed ? Regards, Hans
2014 Feb 11
1
[PATCH] nv30,nvc0: only claim a single viewport
It should be possible to make this be 16 on nvc0. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- Not touching nv50 since I have a patch that actually impelents support for multiple viewports there. src/gallium/drivers/nouveau/nv30/nv30_screen.c | 2 ++ src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 2 ++ 2 files changed, 4 insertions(+) diff --git
2015 Sep 07
2
[PATCH mesa 2/3] nv30: Fix color resolving for nv3x cards
May I ask why you're doing 512x512 instead of 1024x1024? These are already scaled up coordinates, so 1024x1024 should work no? Or is it because of the seams on the edges? Do those not also appear with 512x512 or does it sample outside of the box? Separately, why not use this approach on nv40 as well? I can't imagine the blitter would be faster... does this result in lower quality? On