similar to: reserve_ram_pages_type failed

Displaying 8 results from an estimated 8 matches similar to: "reserve_ram_pages_type failed"

2010 Jan 09
2
[TTM] general protection fault in ttm_tt_swapout, to_virtual looks screwed up
I've been noticing for a while that i've been getting general protection faults in ttm_to_swapout, this time i was printk'ing the virtual addresses. In case it's not obvious, the result of kmap_atomic() is wrong. This is nouveau/linux-2.6 which is somewhere after 2.6.32. I was wondering if anyone has ever seen anything like this? from_virtual ffff88003088b000 to_virtual
2010 Jun 28
8
[PATCH] add xl ocaml bindings
Signed-off-by: Vincent Hanquez <vincent.hanquez@eu.citrix.com> --- tools/ocaml/Makefile | 2 +- tools/ocaml/common.make | 2 +- tools/ocaml/libs/xl/xl.ml | 209 ++++++++++++ tools/ocaml/libs/xl/xl.mli | 209 ++++++++++++ tools/ocaml/libs/xl/xl_stubs.c | 706 ++++++++++++++++++++++++++++++++++++++++ 5 files changed, 1126 insertions(+), 2 deletions(-)
2016 Jan 06
3
[Bug 93613] New: 3D acceleration/OpenGL corrupts output on GeForce FX-5200
https://bugs.freedesktop.org/show_bug.cgi?id=93613 Bug ID: 93613 Summary: 3D acceleration/OpenGL corrupts output on GeForce FX-5200 Product: Mesa Version: 10.3 Hardware: x86 (IA32) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component:
2010 Jun 11
2
nvfx
Hi Marek Thanks a lot for your rebasing work. Here is my report : - all my games that broke with temporaries patch (they were either completely black or lot of black screen flash every frame) behave badly, but in different ways : * etracer is very slow and often crash in ttm code [1] (I think this is an old bug that just resurrected, no idea why) * foobillard is very slow and still flash a bit *
2009 Apr 28
1
Gw.exe -- keyboard:X11DRV_MapVirtualKeyEx keyboard layout
Under wine versions .19 and .20 (only 2 I've tried), I get sticking keys resulting in uncontrollable spinning (or running or whatever key gets stuck. The log output has a bunch (100+) fixmes relating to keyboard (see code). Thanks for any help! Code: fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409",
2008 Dec 27
1
Call of duty 4 on ubuntu 8.10 x64
Hi, i'm trying to use Call of duty 4 on ubuntu 8.1 x64, i've installed wine using the deb repositories, so i've the 1.1.10 version.. When i'm in the call of duty 4 dir i type # aoss env WINEDEBUG=-all wine-pthread iw3mp.exe and this is the output: Code: ERROR: ld.so: object '/usr/$LIB/libaoss.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object
2012 Jan 10
5
[PATCH 0/4] nvfx: rework render temps code and fixes
This patch series silences some unknown cap warnings and fixes up coding style (patch 1+4). The most important part of this series are the two patches in the middle. They rework the state_fb code, so that we are able to render to not 64 byte aligned targets, as this is the only real use-case for render temporaries this allows us to drop temp code completely and simplifies a lot
2010 Feb 02
2
[RFC] Merge of a reincarnation of the nouveau classic mesa driver.
For a long time the gallium pipe drivers for nvidia fixed function cards (nv0x, nv1x and, to some extent, nv2x) have remained unmaintained and godforsaken -- especially nv0x and nv1x had seen almost no progress since their creation. They've recently grown a classic mesa driver which implements many new features: texturing, hardware-accelerated tnl. However the killer feature is "it