similar to: [PATCH] nouveau: avoid running out of relocs

Displaying 20 results from an estimated 300 matches similar to: "[PATCH] nouveau: avoid running out of relocs"

2009 Dec 05
1
[PATCH] nouveau: avoid running out of relocs (attempt 4)
- Added flush notify functions for NV30 and NV40. - NV30 and NV40 need testing. --- src/gallium/drivers/nouveau/nouveau_stateobj.h | 42 ++++++++++++++++++------ src/gallium/drivers/nv04/nv04_surface_2d.c | 9 +++-- src/gallium/drivers/nv30/nv30_context.c | 3 ++ src/gallium/drivers/nv30/nv30_context.h | 1 + src/gallium/drivers/nv30/nv30_state_emit.c | 10
2009 Dec 13
3
[PATCH] nouveau: avoid running out of relocs (attempt 5)
- Added flush notify functions for NV30 and NV40. - NV30 and NV40 need testing (check for regressions). --- src/gallium/drivers/nouveau/nouveau_stateobj.h | 47 +++++++++++++++++++----- src/gallium/drivers/nv04/nv04_surface_2d.c | 9 +++-- src/gallium/drivers/nv30/nv30_context.c | 3 ++ src/gallium/drivers/nv30/nv30_context.h | 1 +
2009 Dec 05
0
[PATCH] nouveau: avoid running out of relocs (attempt 3)
- NV30 and NV40 need testing. - I'll take better naming suggestions for so_get_push_reloc(). --- src/gallium/drivers/nouveau/nouveau_stateobj.h | 49 +++++++++++++++++++----- src/gallium/drivers/nv04/nv04_surface_2d.c | 9 +++- src/gallium/drivers/nv30/nv30_state_emit.c | 26 ++++++++++++ src/gallium/drivers/nv40/nv40_state_emit.c | 30 ++++++++++++++
2009 Dec 20
2
[PATCH 1/2] nv50: don't emit reloc markers after a referenced vtxbuf is mapped
- This avoids some problematic "reloc'ed while mapped" messages and some associated corruption as well. Signed-off-by: Maarten Maathuis <madman2003 at gmail.com> --- src/gallium/drivers/nouveau/nouveau_screen.c | 21 +++++++++++++++++++++ src/gallium/drivers/nouveau/nouveau_screen.h | 3 +++ src/gallium/drivers/nouveau/nouveau_stateobj.h | 20 +++++++++++++++++++-
2009 Dec 30
4
[PATCH 1/3] nv50: remove vtxbuf stateobject after a referenced vtxbuf is mapped
- This avoids problematic "reloc'ed while mapped" messages and some associated corruption as well. Signed-off-by: Maarten Maathuis <madman2003 at gmail.com> --- src/gallium/drivers/nouveau/nouveau_screen.c | 21 +++++++++++++++++++++ src/gallium/drivers/nouveau/nouveau_screen.h | 3 +++ src/gallium/drivers/nouveau/nouveau_stateobj.h | 13 +++++++++++++
2009 Dec 18
1
[PATCH] nouveau: don't emit reloc markers for bo's that are mapped
Signed-off-by: Maarten Maathuis <madman2003 at gmail.com> --- src/gallium/drivers/nouveau/nouveau_stateobj.h | 9 +++++++++ 1 files changed, 9 insertions(+), 0 deletions(-) diff --git a/src/gallium/drivers/nouveau/nouveau_stateobj.h b/src/gallium/drivers/nouveau/nouveau_stateobj.h index 9aee9e4..6c40f64 100644 --- a/src/gallium/drivers/nouveau/nouveau_stateobj.h +++
2010 Jan 18
1
[PATCH 1/2] nv30-nv40: Rewrite primitive splitting and emission
The current code for primitive splitting and emission on pre-nv50 is severely broken. In particular: 1. Quads and lines are totally broken because "&= 3" should be "&= ~3" and similar for lines 2. Triangle fans and polygons are broken because the first vertex must be repeated for each split chunk 3. Line loops are broken because the must be converted to a line strip,
2010 Jan 29
2
[PATCH 1/2] libdrm/nouveau: new optimized libdrm pushbuffer ABI
This patch changes the pushbuffer ABI to: 1. No longer use/expose nouveau_pushbuffer. Everything is directly in nouveau_channel. This saves the extra "pushbuf" pointer dereference. 2. Use cur/end pointers instead of tracking the remaining size. Pushing data now only needs to alter cur and not both cur and remaining. The goal is to make the *_RING macros faster and make the
2009 Dec 20
1
[PATCH] nv50: remove vtxbuf stateobject after a referenced vtxbuf is mapped
- This avoids problematic "reloc'ed while mapped" messages and some associated corruption as well. - Also add one nouveau_bo_unmap() in the vbo code that wasn't present. Signed-off-by: Maarten Maathuis <madman2003 at gmail.com> --- src/gallium/drivers/nouveau/nouveau_screen.c | 21 +++++++++++++++++++++ src/gallium/drivers/nouveau/nouveau_screen.h | 3 +++
2009 Sep 12
0
[PATCH 10/13] nv50: proper linkage between VP and FP
This moves construction of the mapping between VP outputs and FP inputs into validation. The map also contains slots for special outputs like clip distance and point size, so we need to at least merge the VP related and FP related parts on validation if we want to support those. Now we match every single FP input component with results from the VP and leave those not read out of the map, or
2009 Oct 10
0
[PATCH 1/7] nv50: use SIFC for TIC, TSC upload
Add proper flushes for TIC and TSC and remove the costly 2D.0110 flush in nv50_flush. Correct TIC and TSC bo sizes. --- src/gallium/drivers/nv50/nv50_context.c | 7 --- src/gallium/drivers/nv50/nv50_context.h | 5 ++ src/gallium/drivers/nv50/nv50_screen.c | 25 ++--------- src/gallium/drivers/nv50/nv50_state_validate.c | 53 +++++++++++++++++++++---
2015 Jun 22
2
[RFC PATCH 5/8] nv50: prevent NULL pointer dereference with pipe_query functions
If query_create fails, why would any of these functions get called? On Mon, Jun 22, 2015 at 4:53 PM, Samuel Pitoiset <samuel.pitoiset at gmail.com> wrote: > This may happen when nv50_query_create() fails to create a new query. > > Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com> > --- > src/gallium/drivers/nouveau/nv50/nv50_query.c | 15 ++++++++++++++-
2015 Jun 22
12
[RFC PATCH 0/8] nv50: expose global performance counters
Hello there, This series exposes NVIDIA's global performance counters for Tesla through the Gallium's HUD and the GL_AMD_performance_monitor extension. This adds support for 24 hardware events which have been reverse engineered with PerfKit (Windows) and CUPTI (Linux). These hardware events will allow developers to profile OpenGL applications. To reduce latency and to improve accuracy,
2015 Oct 10
3
[PATCH] nv50, nvc0: don't base decisions on available pushbuf space
We still have to push everything out, might as well kick earlier and flip pushbufs when we know we'll need it. This resolves some issues with the new policy of making sure that we always leave a bit of room at the end for fences. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> Cc: mesa-stable at lists.freedesktop.org --- src/gallium/drivers/nouveau/nv50/nv50_shader_state.c | 9
2015 Oct 10
2
[PATCH] nv50, nvc0: don't base decisions on available pushbuf space
On Sat, Oct 10, 2015 at 3:41 PM, Samuel Pitoiset <samuel.pitoiset at gmail.com> wrote: > This patch looks fine except that it should be a bit more normalized. I > mean, sometimes you break when PUSH_SPACE fails, sometimes not. Same for > PUSH_SPACE calls, sometimes you add it sometimes not. Meh. We need to get our error checking situation straight, but this isn't the patch to
2014 Sep 01
2
[PATCH 1/3] nv50: set the miptree address when clearing bo's in vp2 init
The mt address is about to be used more, make sure it's set appropriately. Reported-by: Emil Velikov <emil.l.velikov at gmail.com> Tested-by: Emil Velikov <emil.l.velikov at gmail.com> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> Cc: "10.2 10.3" <mesa-stable at lists.freedesktop.org> --- src/gallium/drivers/nouveau/nv50/nv84_video.c | 2 ++ 1 file
2013 Apr 30
1
[Bug 64074] New: Mesalib Installation Error
https://bugs.freedesktop.org/show_bug.cgi?id=64074 Priority: medium Bug ID: 64074 Assignee: nouveau at lists.freedesktop.org Summary: Mesalib Installation Error Severity: normal Classification: Unclassified OS: All Reporter: andree.tago at gmail.com Hardware: Other Status: NEW
2014 Jun 17
2
[PATCH try 2 1/2] gallium/nouveau: decouple nouveau_fence implementation from screen
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com> --- src/gallium/drivers/nouveau/nouveau_fence.c | 76 ++++++++++++------------- src/gallium/drivers/nouveau/nouveau_fence.h | 22 +++++-- src/gallium/drivers/nouveau/nouveau_screen.c | 9 +++ src/gallium/drivers/nouveau/nouveau_screen.h | 14 ++--- src/gallium/drivers/nouveau/nv30/nv30_context.c | 4 +-
2014 Jun 16
2
[PATCH 1/2] gallium/nouveau: decouple nouveau_fence implementation from screen
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com> --- src/gallium/drivers/nouveau/nouveau_fence.c | 76 ++++++++++++------------- src/gallium/drivers/nouveau/nouveau_fence.h | 22 +++++-- src/gallium/drivers/nouveau/nouveau_screen.c | 9 +++ src/gallium/drivers/nouveau/nouveau_screen.h | 14 ++--- src/gallium/drivers/nouveau/nv30/nv30_context.c | 4
2014 Aug 20
26
[Bug 82835] New: GeForce 8800 GS VDPAU h264 decoding hang
https://bugs.freedesktop.org/show_bug.cgi?id=82835 Priority: medium Bug ID: 82835 Assignee: nouveau at lists.freedesktop.org Summary: GeForce 8800 GS VDPAU h264 decoding hang QA Contact: xorg-team at lists.x.org Severity: normal Classification: Unclassified OS: Linux (All) Reporter: randrik at mail.ru