similar to: state of OpenGL in software rendering

Displaying 20 results from an estimated 20000 matches similar to: "state of OpenGL in software rendering"

2010 Nov 03
3
Is it possible to configure OpenGL software rendering?
I have an application that uses opengl. If no hardware opengl support is available it works fine (not a highend application). If opengl hw support is available on the mac platform it fails because of the not complete opengl cappabilities in xquartz. So: can I enforce the use of software opengl renderin instead of hardware rendering? If yes: how can i configure this?
2008 Nov 26
1
Re: Sketchup was unable to initialize OpenGl
[Replying to a post from September...] The "cannot initialize opengl" is bug http://bugs.winehq.org/show_bug.cgi?id=14045 The workaround is to set a registry key to tell sketchup your graphics card is ok. See http://wiki.winehq.org/GoogleSketchup for more tips. Caveat: your Asus EAX1650Pro graphics card is ATI-based, and I haven't heard any success stories yet running Sketchup
2008 Jul 12
1
ABA's Brain Explorer and the OpenGL offset problem
I've seen reports on appdb of SketchUp having the same problems. Have these been resolved yet? I think this has been called the "OpenGL offset problem". http://appdb.winehq.org/objectManager.php?sClass=version&iId=6842&iTestingId=21368 > B) The area between the window pane and the edge of the OpenGL window > never updates, collects copies of other windows, is
2007 Jan 26
1
Wine wants OpenGL for everything... then fails
Wine is hosed on my Ubuntu Edgy install. It was working fine on Dapper, and I'm not sure if I tested Wine since upgrading to Edgy last month. Anyway, no matter what I try to run I get something like this (running notepad in this example) and the program fails to launch: $ notepad wine: creating configuration directory '/home/dit/.wine'... Xlib: extension "GLX" missing on
2007 Feb 03
1
OpenGL crash with SolidWorks
Hi, I tested SolidWorks 2005 and 2006 with wine 0.9.30 on ubuntu 6.10 with various graphics cards ( intel notebook, Nvidia 6800GT ), and in every case, I got a crash displaying graphics windows ( bug 7311 ) : X Error of failed request: GLXBadDrawable Major opcode of failed request: 143 (GLX) Minor opcode of failed request: 5 (X_GLXMakeCurrent) Serial number of failed request:
2008 Sep 06
2
Sketchup was unable to initialize OpenGl
Hi all, I just installed Sketchup on my pc, and got the message above. I am not sure how to go on from here, so I thought, let's ask the experts. My video card is: Asus EAX1650Pro gamer edition. I run: Ubuntu 6.04.01 desktop amd 64. I am desperate, because I am working on a project, and can't continue. Thanks in advance, Bram
2001 Mar 15
2
opengl problems
I have a 3dfx voodoo3 card, in X4.0.2 using the DRI opengl libs from dri.sourceforge.net my problem is, although 3d acceleration works for me under wine, all opengl games are horribly flickery and some of the surfaces are transparent because of this has anyone else experienced this or know how to fix it?
2010 Sep 08
4
edit in external image editor
The 3d modeling program SketchUp allows to edit a texture image with an external editor. The texture is exported into the temp folder and then the image editor is executed with the image path as argument. I want to edit textures with the native (linux) Gimp. If I add in the preferences of SketchUp "/usr/bin/gimp", it succeeds to start gimp, but the file cannot be opened due to a wrong
2011 Sep 26
3
Windows CLI Commands in Ruby freeze Wine application
I use a Wine application (Google SketchUp) that has Ruby as scripting language. I want to issue commands to the Windows cmd from within SketchUp/Ruby. When I write on the Ruby console in SketchUp: puts `dir` or puts `cd` it should return the result of that command, but it freezes SketchUp and the gnome-terminal gives this error after some seconds: err:ntdll:RtlpWaitForCriticalSection section
2001 Nov 30
1
half life: whether can run without opengl. problems with cs
Hi all Again about half-life. I managed to run the game in opengl mode. But unfortunately I don't have 3d acceleration (mach64 is not supported by dri) so I would prefer software mode. But in software mode HL stops at some point while loading the game (after I pressed "load game" in menu). What could be the problem? Also, I have funny problem with "counter-strike". It is
2011 Aug 22
1
OpenGL + DIB
Hello, I am testing some OpenGL software that uses a DIB backed device context followed by a BitBlt operation to draw graphics on to an on-screen canvas. Unfortunately this does not seem to work.? I have tried to patch the latest wine with DIB engine patches (bug 421), but, was unable to get it working still. My question(s) are: 1) Is this a known issue? 2) Is it in the scope of the DIB engine
2007 Mar 19
1
OpenGL support on wine 0.9.21 in Fedora Core 5
I need wine to compile with OpenGL support for various applications that I am trying to run, but during the configuration I get this error message: configure: WARNING: Wine will be build without OpenGL or Direct3D support configure: WARNING: because something is wrong with the OpenGL setup: configure: WARNING: No OpenGL library found on this system. here is the GL configration message: checking
2008 Jun 13
1
Google Sketchup 6.x works, but only with xserver-xgl.
wine version: 1.0-rc4 - Installing Sketchup works fine with some minor issues. - Running Sketchup will result in the following error message: "Sketchup was unable to initialize OpenGL! Please make sure you have installed the correct drivers for your graphics card. Error: ChoosePixelFormat failed", and after that the application closes down. As mentioned in several of the test
2009 Jan 26
2
Problems compiling for git testing (No OpenGL library found)
I'm following the instructions at http://wiki.winehq.org/RegressionTesting to find the problem that stopped a series of my games from working, but when I run Code: CC="ccache gcc" ./configure --verbose Everything goes fine except at the end an error is produced: "configure: WARNING: No OpenGL library found on this system. OpenGL and Direct3D won't be supported." I
2001 Apr 02
3
Problem with OpenGL
I'm using wine 20010326 to play Half Life. Works fine in software graphics mode, but not quite fast enough to be playable. In OpenGL mode, it runs at about 5 fps, and I get no textures. I have a Voodoo 3 3000 AGP. OpenGL works fine in native Linux (I get about 120 fps in the 'gears' program). Does anyone have any suggestions as to what I can do to get to the bottom of this? -- Steve
2006 Jun 12
2
Problem: Warcraft 3 and OpenGL
Hi, I've got a problem considering wine, and no one seem to be able to help me at my distro-forum, so I'm trying this. This is my problem: I having some difficulties running Warcraft 3. I have several games running flawless in wine (Diablo 2, Starcraft, Fallout and others), but running warcraft 3 is too slow. I have seen in other threads on this forum that one needs opengl to run it
2008 Mar 17
2
[PATCH] sdl rendering
Hi all, I am attaching a patch that adds opengl support for rendering the guest framebuffer in the SDL window. SDL is needed anyway to open the window and handle the events. Opengl rendering is optional and can be turned off at both compile time and in the vm configuration file. Some of the benefits of using opengl are: -faster rendering, less CPU intensive, especially with good graphic cards;
2009 Sep 04
6
Making wine use the correct OpenGL libraries
I am trying to compile Wine under Snow Leopard and I finally managed to fix the issue where it could find the OpenGL development headers, but... having done that, it finds the wrong OpenGL libraries by default, in other words, running ./configure with: ./configure CPPFLAGS='-I/usr/X11/include' Results in: checking for GL/gl.h... yes checking for GL/glx.h... yes checking for GL/glu.h... yes
2007 Apr 26
2
XVideo vs OpenGL
Hi, I have a Pentium III PC with NVIDIA GeForce 7300GT on an AGP 8x and am running NVIDIA driver 9755 on CentOS 5.0 x86. What is the most efficient playback method for the various players, XVideo or OpenGL? RealPlayer has a "Use XVideo" tick box under the "Hardware" tab preselected, while MPlayer uses xv - X11/Xv, gl - X11(OpenGL) and other Video drivers. What is the most
2010 May 30
6
World of Warcraft OpenGL render problem
I've searched through whole internet, but didn't find any solution. First of all i want to clear some things: 1. No, there's nothing wrong with my video card 2. Yes, I've latest drivers 3. Yes, I've installed wow to my ext4 partition 4. Yes, my OpenGL is working fine. I have some other games - opengl renderer is working like a charm on them 5. My copy of wow is fine too. I can