similar to: Possible wined3d Issue

Displaying 20 results from an estimated 9000 matches similar to: "Possible wined3d Issue"

2012 Apr 13
1
wined3d in windows 98 - illegal operation.
Hey all! I have recently installed a windows 98 vm on VmWare workstation in my win7x64 host os. I have downloaded wined3d from: http://www.nongnu.org/wined3d/ it says that those are builds for win32 apps, but when the installer runs I see that some syswow64 (which is a 64 bit app folder) is getting created and some dlls into it installed. Does this mean my windows 98 has now 64 bit dlls and that
2008 Jun 07
1
No any D3D works
Sorry, if I miss my question, but I can't find any answer in the web. It SEEMS, that wine CAN run many D3D applications (and even D3D8 and 9), but I can't launch any :( Firstly my system: OS: Ubuntu 8.04 AMD64 kernel: 2.6.24-18-generic #1 SMP Wed May 28 19:28:38 UTC 2008 x86_64 GNU/Linux wine: wine-1.0-rc4 (installed by DEB from winhq repository) GPU: AMD/ATi RadeOn HD3870 512MB GPU
2010 Jun 24
0
Re: WineD3D messed up my VM, how do uninstall it?
MKVCrazy wrote: > Host: Ubuntu Karmic Koala > Guest: Windows XP > VBox: 3.1.2 PUEL > > I was happy using my guest XP with Guest Addictions installed. But I wasn't able to get the videos play perfect. It picture will messes up if I move the windows around the desktop. So I though it might be lack of WineD3D and so I installed it from wined3d.iso. Then it messed up my guest XP.
2011 Oct 23
2
can't run DirectX applications properly - window garbled
Hello, I have searched, read and tried everything I can think of, but without success. So I really need some help here. The application I am currently trying to use is PixPlant, but I have the same problems with other apps using directx or opengl (I am totally confused now) to display some content. PixPlant is a program for generating textures. It has an area in its main window where it displays
2010 Jun 29
2
Direct3D8 is not available without opengl
I has this problem by Alex on Tuesday December 25th 2007, 11:31 LFS don't start in Gutsy (Ubuntu 7.10) with Wine 0.9.51 After game launching I see MessageBox "Could not write to data folder - is LFS correctly installed on a hard drive?". Does anyone know something about this trouble? and help me this
2012 Jan 22
1
WineD3D installation issues
I don't know if this is the right place to ask for help on WineD3D, but as I am not using it for Virtualbox I thought it would be pretty useless to post on their forums. Basically I want to use Wine to bypass the new DirectX 10's annoying 'feature' of software accelerating any programs that use DX8 or lower. I makes playing some older games either impossible or impossibly slow,
2011 Aug 27
1
[wined3d]Support for a Nvidia card
Hi, In the differents bugs which were resolved by the release of wine 1.3.27 i saw that there was a patch to detect a video card => http://bugs.winehq.org/show_bug.cgi?id=27924 and http://source.winehq.org/git/wine.git/commit/0e043819f45f1d70ba34a026200c60908ef17d97 Like i'm a noob (I am not ashamed), i would like to know why these differents cards are listed (ATI/Nvidia/Intel) in
2010 Aug 10
1
wineD3D and direct3D7 under virtualbox
hi I am under ubuntu 10.04 and uses Virtualbox 3.28. My guest is Windows XP SP3. I would like to run Grand prix legends from sierra. But it uses Direct 3D7. :( I would like to know if the issue is going to be find beetween direct 3D7 and wined3d. I have seen there is a conflict with opengl32 with infinite loop. That's right, when i run dxdiag it crashes with directdraw..... Someone knowes
2010 Apr 16
0
Wine release 1.1.43
The Wine development release 1.1.43 is now available. What's new in this release (see below for details): - A number of new icons. - Improved support for alpha channel in bitmaps. - Many Direct3D fixes and optimizations. - More complete msvcr80/90 implementations. - A wide range of 64-bit fixes. - Various bug fixes. The source is available from the following locations:
2009 Sep 25
0
Wine release 1.1.30
The Wine development release 1.1.30 is now available. What's new in this release (see below for details): - Support for OpenAL. - Many improvements in HTML and JavaScript support. - Many common controls fixes and improvements. - More Direct3D 10 work. - Better MAPI support. - Various bug fixes. The source is available from the following locations:
2010 Jul 29
1
Re: Lands of Lore 3 is crashing in direct3D mode
new debug file of wine 1.2. the game still does not start in direct3d mode. does wine 1.2 support directx/ direct3D version 6 games ??? what means this? is this important?: " fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag right now. " full report: wine /home//.wine/drive_c/Westwood/LOLIII/LOL3.EXE fixme:win:EnumDisplayDevicesW
2007 Mar 16
0
Wine release 0.9.33
This is release 0.9.33 of Wine, a free implementation of Windows on Unix. What's new in this release: - Many Direct3D fixes and performance improvements. - More comctl32 tests and some bug fixes. - Compatibility improvements in cmd.exe. - Still more fixes to builtin OLE. - Support for process control on Solaris. - Lots of bug fixes. Because of lags created by using mirrors, this
2012 Apr 11
1
Guild Wars - Direct3D8 is not available without OpenGL.
Hello everyone! As one might think from my subject line this thread seems to be about the usual no-32bit-OpenGL-libraries-installed issue, that Google is full of when you are looking for a solution. My problem is a bit different: My system is 64bit, indeed, but the 32 bit graphics libraries/drivers are installed. 32bit native games like Enemy Territory run fine. GuildWars starts with the
2008 Feb 09
0
Is wine reporting the right value for MaxVertexBlendMatrices ?
Hi, I don't know if this is the right place to post this, but sorry if not, and I'd like to be pointed to the right one (I was unable to post it in devel one) I have been working last weeks on making the game Everquest to work under wine, since 0.9.49 it was working flawlesly, but most models were not shown properly. This corresponds with bug
2016 Nov 25
0
Wine release 1.9.24
The Wine development release 1.9.24 is now available. What's new in this release (see below for details): - Support for unordered access views in Direct3D. - Many fixes in the regression tests. - Some more improvements in HID support. - Various bug fixes. The source is available from the following locations: http://dl.winehq.org/wine/source/1.9/wine-1.9.24.tar.bz2
2013 Jul 18
0
Wine release 1.6
The Wine team is proud to announce that the stable release Wine 1.6 is now available. This release represents 16 months of development effort and around 10,000 individual changes. The main highlights are the new Mac driver, the full support for window transparency, and the new Mono package for .NET applications support. It also contains a lot of improvements across the board, as well as support
2010 Sep 18
0
Wine release 1.3.3
The Wine development release 1.3.3 is now available. What's new in this release (see below for details): - Improved support for right-to-left text. - Support for CMYK JPEG images. - Beginnings of a Game Explorer implementation. - Improved 64-bit support in MSI. - Stub inetcpl control panel applet. - A number of fixes to crypto support. - Translation updates. - Various bug
2018 May 23
0
vkd3d release 1.0
The Wine team is proud to announce that release 1.0 of vkd3d, the Direct3D 12 to Vulkan translation library, is now available. This is the first release of vkd3d. A lot of Direct3D 12 features are still missing and bugs are expected. The current version was tested mainly with demo applications. A number of features that are being worked on have been deferred to the next development cycle. This
2008 Dec 05
0
Wine release 1.1.10
The Wine development release 1.1.10 is now available. What's new in this release (see below for details): - Support for virtual memory write watches. - Workarounds for the WINAPI compiler bug on Mac OS. - Several fixes for the 64-bit build. - Some more GdiPlus functions. - Various bug fixes. The source is available from the following locations:
2017 Oct 31
0
Wine release 2.20
The Wine development release 2.20 is now available. What's new in this release (see below for details): - Improved event support in MSHTML. - Preloader support on ARM64. - Interpolation modes in Direct3D. - Improved metafile support in GdiPlus. - Initial version of Kerberos5 Authentication Package. - OLE clipboard cache improvements. - Various bug fixes. The source is available