similar to: Playing Games with Wine while listening to music

Displaying 20 results from an estimated 1000 matches similar to: "Playing Games with Wine while listening to music"

2007 Mar 19
1
aoss error (AMD64 OS)
When I try to run an app with wine (or wine with no app at all) using aoss, I get errors. For example, when I run: aoss wine I get this output: ERROR: ld.so: object '/usr/$LIB/libaoss.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object '/usr/$LIB/libaoss.so' from LD_PRELOAD cannot be preloaded: ignored. Usage: wine PROGRAM [ARGUMENTS...] Run the specified
2011 Aug 24
1
wine monopolizes the sound
Hello, I have a sound problem with wine: when it is running, the sound works fine, but no other application can play any sound. If I have sound playing elsewhere and then launch wine, then wine do not play any sound. I am using pulseaudio, debian sid 64 bits and I can play several sounds at the same time. This problem happen even if pulseaudio is disabled, and with every wine version I tried
2008 Dec 27
1
Call of duty 4 on ubuntu 8.10 x64
Hi, i'm trying to use Call of duty 4 on ubuntu 8.1 x64, i've installed wine using the deb repositories, so i've the 1.1.10 version.. When i'm in the call of duty 4 dir i type # aoss env WINEDEBUG=-all wine-pthread iw3mp.exe and this is the output: Code: ERROR: ld.so: object '/usr/$LIB/libaoss.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object
2005 Apr 21
2
Wine and ALSA
Hi, I added some nice IP telephone programs and other sound related applications to the next version of WineTools. The problem is that only oss sound is reliable. With it it works very nice. But if during running a program another linux program accesses sound, the sound output of the Wine program is dying often does not come back. This is typical as only one program can access the oss
2002 Jul 20
3
Wine & Games problem
hi! i run quake2(an ooooold game) with wine, and it works perfectly with opengl and it seems to works ok, but, when i try to write something in the game-console i can't, i see the game but i can't use my keyboard on it. The same thing happen to me with jedi outcast II, i see the game but i can't use my keyboard.. the mouse works fine, but not the keyboard. thanks for your help.
2009 Apr 23
4
Which version of OpenGL is wine using?
Hello again. Today I got following questions: 1.Which version of OpenGL is wine written in? 3.1? 3.0? 2.1? 2.0? Lower maybe? 2.Is wine using custom OpenGL extensions? From which vendors (NVIDIA I guess, ATI, S3, INTEL or others as well?)? 3.What is the minimum OpenGL version to run DX2/3/6/7,DX8,DX8.1 and DX9.0 apps? (I guess for OpenGL apps it doesn't really matter right? You are just
2009 Aug 31
2
pulseaudio wine
Hi. I can confirm that pulse does indeed work quite well with wine. I've been using oss emulation and padsp together for a long time now, and I've had very few if any problems with it. I simply use Code: aoss padsp wine whatever and it's fine. I don't know if I need to use padsp after aoss after reading this thread, but it's what I've been doing. So pulse does mostly
2009 May 24
3
Registry setting question...
Is there a way to set registry key, other then editing system.reg/user.reg file? For DIB engine we can export WINEDIB=ON or edit registry, is this the case with other registry keys as well? Thanks in advance. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://www.winehq.org/pipermail/wine-users/attachments/20090524/b69fa546/attachment.htm>
2009 Dec 31
4
No sound using OSS in Steam games
Whenever I change the sound driver from ALSA to OSS in winecfg all of my steam games are muted. Some of the games doesn't even start, some of them start but are totally silent with OSS. I installed a couple of non-steam games into the same wineprefix, interestingly they can use both sound systems. So this issue is applied only to steam games. If I apply the WINEDEBUG=+dsound parameter when
2008 Aug 26
3
Trackmania through steam
I just installed steam+TMN and it seems to run quite well apart from sound. I tried switching to OSS and got not sound while on ALSA I get the occasional "click" and thats about it. Other software I have run through wine is WAR beta and WoW both of which play sound fine, so I suspect maybe Steam is holding up the sound device or something? I am on Ubuntu Hardy. I also used winetricks
2010 Feb 07
3
Re: Wine 3D performance - where does the bottleneck lies and how
The performance of WineD3D depends on the application and display drivers. It is hard to say where we are losing the performance and whether it is WineD3D which has to be blamed. To find out where the performance is lost you need to profile the app using e.g. sysprof or oprofile. Then you can see where the time is spent. Typically we don't spend a lot of time in Wine code but outside Wine in
2004 Oct 19
1
Quake II - a modal problem?
I am running FC2 on a Dell 600SC, latest wine version. FYI:Quake II will run on machines with only 4 MB video cards and no OpenGL. It runs fine under Windoze. Under Wine it runs the "launching demo" well but then I have no keyboard or mouse control. I must force the power off to regain control. On Windoze one would hit the escape key at this point and a menu screen appears with
2006 Jun 12
4
audio tab crashes wine
When I try to run winecfg (0.9.15) and I click on the audio tab the program crashes leaving: "kenny@Archimedes:~$ winecfg ALSA lib seq_hw.c:456:(snd_seq_hw_open) open /dev/snd/seq failed: No such file or directory Creating link /home/kenny/.kde/socket-Archimedes. can't create mcop directory" I see kde in there, but I"m on Ubuntu 6.06 Dapper, I use Gnome for my desktop, the only
2007 Mar 19
2
Fullscreen Refresh rate problem...
Hello to everybody. I was wondering... is there a way to force wine to use always highest possible refrash rate - when I ran a game in Fullscreen? I ask because - for excample my good old Incubation works flawless on wine (testet with wine 0.9.27 and 0.9.28) but when I switch to fullscreen(640x480 for this game) the refresh rate is only at 60 HZ - and my eyes hurts after a while... (mty monitor
2007 Feb 27
4
Blur bugs and slowdown :(
I now use blur plugin thanx to window matching feature, thanx David ;) I have some bugs: http://hibbert.univ-lille3.fr/~cbellegarde/blur_4xbilinear_bug.png Here, i have some artefacts bugs with 4xbilinear. This blur mode is fast! May be a Nvidia drivers bug... http://hibbert.univ-lille3.fr/%7Ecbellegarde/blur_gaussian_fast.png Here, an amarok big window with just desktop, moving window is
2008 Feb 20
5
Counterstrike 1.6 problems
When I try to run counterstrike, I get the following: fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub. dir: C:\Program Files\Steam\bin\ *.mix dir: C:\Program Files\Steam\bin\ *.asi dir: C:\Program Files\Steam\bin\ *.flt warning: Unknown nb_ctl request: 4 warning: Unknown nb_ctl request: 30 err:dscapture:widDsCreate DirectSoundCapture flag not set This sound
2007 Jan 31
4
Problem decoding .flac files
I've been having problems with Amarok and K3B, but I think it comes down to a problem with flac. All my music and audio files are encoded in flac format. I've ripped my CDs using KAudioCreator and using this command to encode them (split for formatting): flac --best -o %o --tag=Artist=%{artist} --tag=Album=%{albumtitle} --tag=Date=%{year} --tag=Title=%{title}
2009 Apr 18
2
Regression testing - compilation error after second bisect
OK, I'm trying to make regression test for ddraw. Here is exactly what I did: 1: git clone git://source.winehq.org/git/wine.git wine-git cd wine-git 2: git bisect start dlls/ddraw git bisect good wine-0.9.15 git bisect bad Now first test: CC="ccache gcc" ./configure ?verbose && make depend -j2 && make -j2 Compilation successful regression present, another run:
2016 Oct 03
1
Fixing a Corrupted Vorbis file
Hello, Since last week I started having random ogg files from my library turning corrupt, and practically being unplayable by anything. All this while I was browsing and sorting my library through Amarok. Luckily today I've found the possible culprit, Amarok itself, and others who may have the issue as well: https://bugs.kde.org/show_bug.cgi?id=369672 But regardless of how the issue started,
2010 Jul 18
1
aoss no sound in steam
When I run aoss winecfg and use the test sound option, I hear sound. When I run aoss wine Steam.exe however, there is no sound at all. No sound is in any game either. I am running Wine 1.2 in Debian Squeeze (32bit). Has anyone come across this issue and resolved it?