similar to: Portal crashes after splash screen.

Displaying 20 results from an estimated 500 matches similar to: "Portal crashes after splash screen."

2008 Aug 28
3
Half-Life Deathmath does not start
Can anyone help me please? > force4 at tevia:/opt/games/Steam >> [0] % wine Steam.exe -applaunch 320 -heapsize 512000 -dxlevel 70 -fullscreen -width 800 -height 600 -novid -console > CellID: Fetching server list from CSDS. . . > ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file or directory > fixme:process:SetProcessShutdownParameters (00000100,
2008 May 23
1
Problem withe portal
I want to play portal on my ubuntu 8.04. I started it wihte command : Code: wine hl2.exe -dxlevel 80 -applaunch 400 -steam -game portal when console write : Code: :~/instalki/portal/portal$ wine hl2.exe -dxlevel 80 -applaunch 400 -steam -game portal err:winedevice:ServiceMain driver L"SCDEmu" failed to load fixme:win:EnumDisplayDevicesW ((null),0,0x33e2a0,0x00000000), stub! And i saw
2006 Oct 10
1
DEFCON errors
err:module:import_dll Library GLU32.dll (which is needed by L"C:\\Program Files\\Defcon\\defcon.exe") not found err:module:import_dll Library OPENGL32.dll (which is needed by L"C:\\Program Files\\Defcon\\defcon.exe") not found err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files\\Defcon\\defcon.exe" failed, status c0000135 I keep getting the
2010 Jul 04
1
Re: TF2 random quit
James McKenzie wrote: > Terminal output and log file if too long (>20 lines) when this happens? > > http://wiki.winehq.org/FAQ#get_log > > James McKenzie tried to lower all audio and video details to lowest before one of the crashes the console says Code: fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #57: fixme:d3d_shader:print_glsl_info_log Vertex
2009 Jul 03
1
Insurgency Crashes in Fullscreen
Insurgency (http://www.insmod.net/) will only run in windowed mode, fullscreen causes the game to crash after the map has been loaded. Other source games(hl2, portal ect) all run fine. Error Messages with Wine 1.1.25; here (http://pastebin.com/f3efa74b6) Insurgency is launched with the following options; Code: -dxlevel 81 -width 1440 -height 900 -novid It was working fine up until a few
2008 Jul 03
2
Ubuntu (Wubi) + Wine + Steam
Does it work? I've been trying to set up Steam under Wine for two days now but to no avail, I've got the Tahoma font, the Gecko engine and also tried with the .exe and .msi and nothing :( Using this guide (http://thepemberton.com/posts/archives/13), when I have to type "wine SteamInstall.exe -dxlevel 90 -novid" on the terminal all I get is this: > preloader: Warning:
2008 Jun 20
3
winecfg = wine: Unhandled page fault on read access to
I have problem with wine. When I do winecfg there are lot of error messege : hobong at cinema:~$ winecfg err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element fixme:mixer:ALSA_MixerInit No master control found on SAA7134, disabling mixer wine: Unhandled page fault on read access to 0x00000004 at address 0x7e98e575 (thread 0009), starting debugger... Unhandled
2007 Sep 28
0
Steam always locks up within a few dozen seconds of starting.
I have a brand new computer with a fresh install of Gentoo linux and wine. I have been able to install and run Steam, but Steam itself always seems to freeze some short time after starting it. Usually this takes place at the "Connecting account. . ." dialogue, but every now and then I can actually get a game of HL2 loading. I have never got as far as the HL2 menu being active. It does
2012 Mar 04
1
[Wine 1.4rc5] Team Fortress 2 crashes after assets load
Hello, I'm using Wine 1.4rc5 (because earlier versions seemed to lag rather badly when rendering pages in Steam) on kernel 3.0.0-12.20 using the (latest) 64-bit NVIDIA driver version 295.20 (installed from the file from NVIDIA) for the Quadro 160M (which runs has run TF2 just fine in the past). I understand that Team Fortress 2 and other Source games require 32-bit display driver libraries,
2008 Jul 03
1
Half Life 2 - Can't get past the loading screen
I'm running the game with the following options: > -novid -dxlevel 90 -width 1024 -height 768 I've got sound working using the ALSA driver. I can play other games just fine. I have an ATI Radeon X2300 which never game me any problems, I even used glxgears and got these results, which I think are ok: > 7851 frames in 5.0 seconds = 1570.134 FPS > 11556 frames in 5.0 seconds =
2006 May 27
0
Announcing another ddraw/d3d7 patch
Hi, Merging the code into WineD3D is done now, so the last thing is to merge the new ddraw code. I have uploaded a new diff to http://stud4.tuwien.ac.at/~e0526822/, with some updated screenshots. The diff is against wine git from May, 26th, 12 am(yep, the site has an older date). It should apply to much older versions too, but it won't work because a few crucial patches were applied in
2009 Mar 22
4
L4D crashes reaching in-game, d3d_shader bug maybe?
Hi there, I'm running Ubuntu 8.04, 32-bit. Now using Wine 1.1.17 Using Ati binary driver 9.2 for x1600 series I'm experiencing problems with Left 4 Dead. Basically I have sound, and I can get to the main menu no problem using this command (which I found on http://www.youtube.com/watch?v=far0jjAlg24). Code: env WINEPREFIX="/home/xxxx/.wine" wine "C:\Program
2009 Apr 26
4
Squeezing every last drop of performance out of DirectX
Hi Folks, I have been using Wine for some time now to run Team Fortress 2 (and other HL2 based games) on my Ubuntu system. I was previously running Ubuntu 7.10 with an Athlon64 3800+, a 7600GT (256MB of RAM), and 2GB of DDR2 333MHz. Recently I upgraded to Ubuntu 8.10 (i386) with an AthlonX2 64 6000+, an 8800GT (1GB of RAM) and 4GB of DDR 800MHz. I was really hoping for a nice performance bump
2004 Dec 08
0
Solidworks: cannot find a proper pixel format
Took the cdrom from office and tried to run it on Wine (20040121). (before sneaking a linux setup in the office...) Wine was installed on a pure linux system, without any MS directory/filesystem/files. The installation went without any problems or errors. I can start the program, and then I get in the terminal the following message: "ERROR: You need to merge the 'winedefault.reg'
2008 Mar 08
6
World Of Warcraft perfomance problem.
Hello. I'm running WoW 2.3.3, my wine version is wine-0.9.56. My PC: 512 ram, Athlon 300+ and ATI radeon 600x. Problem: 4pfs under Arch Linux and up to 12 under Ubuntu. Drivers: Fglrx (catalyst-8.3-1) Rendering: Yes Code: glxinfo |grep direct direct rendering: Yes fglrxinfo display: :0.0 screen: 0 OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: RADEON X600/X550 Series
2006 Mar 08
1
Fwd: Re: Lost
I'm trying to use it for games (mostly win-2000) like Star Wars battlegrounds, Descent 3, Star Trek Armada 2 and Battlezone 2. My Linux distro is Fedora Core 3. On Wednesday 08 March 2006 21:02, you wrote: > In order to do that we will need to know what you are trying to use it for. > It is not really a program that does much by itself. > > What windows programs are you trying
2008 Aug 02
1
Portal Problem
when i launch the game it shows the screen with the logo, then goes to the next logo with Half-life 2 but then crashes. I am using the newest Wine available. on ubuntu
2007 Mar 19
1
Steam Apps freezing
I'm using wine to run Steam based games like Counterstrike and Day of Defeat. This generally works well but from time to time the games radomly freeze(about every hour or so). To get further information I made an error.log(see below) and googled the error. I found quite some information but no way to solve the problem. Any ideas, assumptions...? ##Information on the system## Linux
2009 Sep 15
8
Portal:The First Slice-Odd Graphic Glitch
I have had this problem both with 8.04 and 9.04 / with 1.0.1 and 1.1.29 i have intel celeron 3.33ghz radeon express 200 onboard ati graphics I install steam which has a wierd thing of scrolling down and right staying there so i must install games threw the actual website i downloaded the portal demo and here is what happened on 8.04: Launch options= -dxlevel 81 (to load intro screen with
2008 Apr 26
11
Odd display problem for 0.9.59/60
I came across a problem after updating to 0.9.59 and it appears to have continued to 0.9.60. I started with gutsy, ATI 9600 with the fglrx drivers, direct rendering working as with the games i wanted (CNC3, Champ Man...) in 0.9.58 however on upgrading to .9.59 software installs and winecfg both display properly, However on running the games i get a fuzzy display a bit like a tv half tuned in to