similar to: Wine Success and Failure report

Displaying 20 results from an estimated 9000 matches similar to: "Wine Success and Failure report"

2011 Aug 24
1
wine monopolizes the sound
Hello, I have a sound problem with wine: when it is running, the sound works fine, but no other application can play any sound. If I have sound playing elsewhere and then launch wine, then wine do not play any sound. I am using pulseaudio, debian sid 64 bits and I can play several sounds at the same time. This problem happen even if pulseaudio is disabled, and with every wine version I tried
2009 Aug 31
2
pulseaudio wine
Hi. I can confirm that pulse does indeed work quite well with wine. I've been using oss emulation and padsp together for a long time now, and I've had very few if any problems with it. I simply use Code: aoss padsp wine whatever and it's fine. I don't know if I need to use padsp after aoss after reading this thread, but it's what I've been doing. So pulse does mostly
2009 Dec 31
4
No sound using OSS in Steam games
Whenever I change the sound driver from ALSA to OSS in winecfg all of my steam games are muted. Some of the games doesn't even start, some of them start but are totally silent with OSS. I installed a couple of non-steam games into the same wineprefix, interestingly they can use both sound systems. So this issue is applied only to steam games. If I apply the WINEDEBUG=+dsound parameter when
2008 Aug 26
3
Trackmania through steam
I just installed steam+TMN and it seems to run quite well apart from sound. I tried switching to OSS and got not sound while on ALSA I get the occasional "click" and thats about it. Other software I have run through wine is WAR beta and WoW both of which play sound fine, so I suspect maybe Steam is holding up the sound device or something? I am on Ubuntu Hardy. I also used winetricks
2008 May 30
7
Wine + Steam + PulseAudio = Fail
I have a hard time trying to run any game through Steam on Wine 1.0-rc2 and PulseAudio. I already configured it according to this sites: http://blog.paulbetts.org/index.php/2007/05/27/make-wine-and-pulseaudio-get-along/ and http://skoruppa.jogger.pl/2008/05/18/pulseaudio-my-ultimate-config/ (in Polish, but similar to this one http://ubuntuforums.org/showthread.php?t=789578). When I do padsp wine
2009 May 23
6
[SUGGESTION] WINE, autodisable/ask to disable PulseAudio
Since PulseAudio causes much trouble alot, why not make WINE to either 1) autodisable 2) ask to disablePulseAudio when running something ? By my understanding if this would be implemented, either of the following is done: 1) When executing wine theprogramname.exe it first calls to WINE, which then query the system for PA. Then if PA is found, WINE adds padsp to the commandline and continues
2011 Apr 24
2
Linux Gentoo + Counter-Strike: Source
Hy Guys, I have a problem running the Counter-Strike: Source under wine with Gentoo In other distributions runs perfectly Some things we've tried > eselect opengl listAvailable OpenGL implementations: > [1] nvidia * > [2] xorg-x11 > > gentoo at Gentoo ~ $ glxgears > 16218 frames in 5.0 seconds = 3243.271 FPS > 16125 frames in 5.0 seconds = 3224.971 FPS >
2010 Jul 18
1
aoss no sound in steam
When I run aoss winecfg and use the test sound option, I hear sound. When I run aoss wine Steam.exe however, there is no sound at all. No sound is in any game either. I am running Wine 1.2 in Debian Squeeze (32bit). Has anyone come across this issue and resolved it?
2014 May 02
0
Wine release 1.7.18
The Wine development release 1.7.18 is now available. What's new in this release (see below for details): - Improved OLE Accessible Object support. - Window sizing improvements in the Mac driver. - Fixes for various memory issues found by Valgrind. - A few more MSHTML functions. - Some DirectDraw cleanups. - Various bug fixes. The source is available from the following locations:
2008 Dec 10
1
No Sound in Wine - disable / remove pulseaudio
>Hello, > >PulseAudio is not a problem. You can use the OSS Emulation of PA, it works perfectly. (I saw a test with Dragon NaturallySpeaking, and it seems imply that it's good, isn't it ?) > >I used padsp for a while when a beautiful project was born : WinePulse. I'm actually testing it with the main (and only) developer of this PulseAudio backend for Wine and recently
2008 Apr 26
2
Counter Strike: Source. Crashes upon joining game.
Hi. I am running Ubuntu 8.04 and wine 0.9.60. I have got loads of steam apps to run including team fortress 2. However, when I join a game in Counter Strike: Source, as soon as I get to the team select, it freezes up, with the gunshot sounds repeating. It then simply closes. I looked on appdb and the main causes are alsa sound, and to make sure only alsa sound is selected in winecfg. I also
2010 Jun 24
2
Why not pulseaudio?
Pulseaudio works great in wine using the modified wine from the Neill Aldur ppa. Tried everything else (padsp, pasuspender, blah) and nothing would work reliably. Some crashes when another application outputs sound, sometimes the sound does not work at all, sometimes it is awfully slow or with latency varying while recording, leading to unpredictable offsets in recorded files. Using pulseaudio
2009 Aug 28
0
progress of sound update
Yesterday's Ubuntu updates produced a rash of pulseaudio changes, and suddenly alsa works with wine, without stumbling. Today's secret to making it work: In System/Preferences/Startup applications, uncheck pulseaudio sudo apt-get install esound sudo nano /etc/pulse/client.conf autospawn = no Then every time your computer starts, run killall pulseaudio in terminal first. (Because the
2010 Oct 04
1
Re: CS:S microphone
Hi, I also have the same problem, I tried wine with alsa, oss and I tried to jack. I tried really everything here. My microphone works perfectly with Skype and other applications such as audio recorders, but in CS: S (counter-strike source) it crashed on the first day of use. I use Arch Linux but the same happened with Debian Lenny. On the first day and everything works the mic (perfect!!) Hours
2009 Aug 28
4
progress of sound update -- REVISED
Change -- The program I test with is Dragon NaturallySpeaking. Yesterday's Ubuntu updates produced a rash of pulseaudio changes, and suddenly alsa works with wine, without stumbling. Today's secret to making it work: In System/Preferences/Startup applications, uncheck pulseaudio sudo apt-get install esound sudo nano /etc/pulse/client.conf autospawn = no Then every time your computer
2007 Mar 19
1
winecfg/pixel shading -> not working, various Steam (CS:S) ?s
wine version: 0.9.22 application : Steam (CS:S) I realize these are game related questions, but they directly relate to wine so I am hoping to find some answers here. INTRO: I am working on installing CS:S with wine vs 0.9.22. It's installed and I can connect to online games, but every time sound is played on the game, my fps drops to 10 fps (this is almost all the time). If I run to a
2009 Mar 30
4
cannot access winecfg/Drive with .wine made with 1.1.18
I'm using wine 1.1.18 on Ubuntu Intrepid 32 bit and cannot access the "Drive" folder in winecfg while using ".wine" folder created with this release. while creating it, the terminal shows the error: err:process:__wine_kernel_init boot event wait timed out and when accessing the Drive Tab it says: err:winecfg:open_mountmgr failed to open mount manager err 2 after i
2011 Nov 13
0
how to get dev/dsp and oss modules back
Hello I have some older programs that require OSS and /dev/dsp I have tried the pulseaudio trick with padsp but some work and some don't. I have also edited the /etc/modprobe/dist-oss-conf and uncommented the line that says install snd-pcm /sbin/modprobe --ignore-install snd-pcm && /sbin/modprobe snd-pcm-oss && /sbin/modprobe snd-seq-device && /sbin/modprobe
2005 Jan 20
0
wine, wineserver, and x.org using 100% of CPU
Hi, I installed Wine 20050111 on my FreeBSD 6-current (freshly updated yesterday afternoon) to play SimCity 2000. Whenever I start the program with "wine SIMCITY.EXE", the various start-up pop-ups appear, as well as the dialog asking if you want to start a new city, open an old city, etc. I get the side toolbar. The main window where you play the game is never drawn, however; it
2008 Nov 17
1
Lego Star Wars and Spore are running slow suddenly.
I upgraded to Ubuntu Intrepid Ibex, and Wine 1.1.8 some time last week, and then reinstalled Spore to give it some play. It worked fine for a couple of days, but now I'm in the space stage and the game is incredibly sluggish. This wasn't happening beforehand, it was running fast and marvellously smooth until I tried to stop a war on my home planet. This appears to be a recurring theme,