similar to: Does this mean I'm screwed? (fixme stub)

Displaying 20 results from an estimated 1000 matches similar to: "Does this mean I'm screwed? (fixme stub)"

2007 Apr 30
2
problem with dpwsockx.dll and Baldurs Gate II
I'm trying to make Baldurs Gate II multiplayer working. I've used DLLs from archive on http://wiki.winehq.org/DirectPlayGames (and from my WinXP install). I've added DLL overrides (native,builtin) for: dplayx, dpnet, dpnhpast but the last: dpwsockx isn't on the list in winecfg. When I try to start a multiplayer game wine has a memory leak or something - goes to SWAP, everything is
2008 May 01
2
Giants: Citizen Kabuto (DirectPlay).
Hi, I am trying to run the dedicated server for the game "Giants: Citizen Kabuto" (1.4) using Wine 0.9.60. I copied dplayx.dll, dpnet.dll, dpnhpast.dll, dpwsockx.dll, and dplaysvr.exe to .wine/drive_c/windows/system32 as recommended in http://wiki.winehq.org/DirectPlayGames and put their corresponding overrides in the config (native,builtin). When I run the dedicated server, it starts
2008 Aug 12
3
FS Host runs but can not connect connect flights
System Ubuntu 8.04 HH server with Ubuntu desktop (Gnome) 2X 1Ghz Pentium III processors, 1 Gb ram Wine installed directly from the Ubuntu link version 1.0 Direct X installed per http://www.wine-reviews.net/microsoft/directx-90c-march-2008-redistributable-on-linux-with-wine.html Default all programs set to run as window 2000. DirectX runs with out a problem FS Host 3.2 runs fine when you load
2008 May 16
3
Russian applications
I'm trying to run a Russian application in Wine 0.9.59 on Ubuntu 8.04. It seems to be running fine, but all the text is gibberish. How do I get Russian Cyrillic font support in Wine? Is it as simple as installing some fonts? Where would I get them, and where would I put them?
2004 Apr 23
2
HoMM 4 multiplayer
Is anybody luck with Heroes of Might and Magic 4 multiplayer? All works fine but multiplayer, when I try to create game I see message box with "multiplayer_creation_failure" apper and log looks so: err:ole:CoGetClassObject couldn't load InprocServer32 dll dpnet.dll fixme:ole:CoCreateInstance no classfactory created for CLSID {934a9523-a3ca-4bc5-ada0-d6d95d979421}, hres is
2008 Nov 18
3
dpwsockx.dll does not appear in winecfg
Hello. I'm trying to run Age of Kings multiplayer that seems to run fine for several other users. I followed the instruction that says: To get multiplayer working for such games (at least those that use a DirectPlay version prior to 8), place the DLLs in this archive in Wine's windows/system32 directory, then add DLL overrides (native,builtin) for: dplayx, dpnet, dpnhpast and dpwsockx.
2011 Apr 22
1
Re: Yu-Gi-Oh! Power of Chaos. Joey 2-player problem.
Hello, I have the same problem. The game runs fine, only when try to play in 2-player mode.. it requests to install directx9 and and returns to home screen. I have the directx9 (d3dx9) via winetricks. Wine version 1.2.2 The console output: Code: fixme:dpnet:IDirectPlay8PeerImpl_Initialize (0x4b25fe0)->((nil),0x443760,1): stub
2007 Apr 30
0
fixme:storage:StorageImpl_Commit (0x324d040 0): stub and Corel Draw
Hello All I just made tests with Corel Draw 9 and 11 for 0.9.36 and recognized that this fixme:storage:StorageImpl_Commit (0x324d040 0): stub is already there. This prevents the Corel Draw line from copy and paste. Until 0.9.22 it could be fixed using the native ole32 dll (don't know why this dll because StorageImpl_Commit is a part of itss) After 0.9.22 something in wine prevents Corel
2001 Nov 24
1
fixme:font:RemoveFontResource16 ("mwedn.fot"): stub
Hi While running an application, I get the following error: fixme:font:RemoveFontResource16 ("mwedn.fot"): stub Is there anything I can do about it? Thanks Wroot P.S. My wine version is the one that comes with Debian Potato (Stable): 0.0.20000109-3 -- Please note: mail sent to wroot@my-deja.com is ignored.
2002 May 06
0
"fixme:commctrl:InitializeFlatSB stub"
Hi, first please excuse if I missed the answer to my question while searching through www.winehq.org. I use wine (the Debian package of 200204110) sometimes for small programs and often it works very well. :-) But while trying to use the demo of a program to organize chess tournaments that is named Swiss-Chess (the swdemo32.exe program from [1]) I got the following messages at startup: <--
2009 Aug 02
3
Help fixing fixme:d3d9:Direct3DShaderValidatorCreate9 stub
I'm trying to get Runes of Magic working with WINE 1.1.25 (.26 is supposed to have problems but supposedly this works in 1.1.25) I have an ATI card with the FGLRX driver and I'm getting this error fixme:d3d9:Direct3DShaderValidatorCreate9 stub when loading the game. The game loads and has a black screen only, but I can hear sound. I've tried playing around with all the video
2005 Nov 17
1
fixme:font:SetMapperFlags (0x7744, 0x00000001): stub - harmless
anybody knows how to fix this fixme:font:SetMapperFlags (0x7744, 0x00000001): stub - harmless thanks a lot
2017 Feb 17
0
Wine release 2.2
The Wine development release 2.2 is now available. What's new in this release (see below for details): - Windows version set to Windows 7 for new prefixes. - More steps towards the Direct3D command stream. - Still more Shader Model 5 instructions. - Initial support for double-buffered theme painting. - Various bug fixes. The source is available from the following locations:
2009 May 20
8
fixme:heap:RtlCompactHeap (0x110000, 0x0) stub
Hello! I'am a new Linux-User and I try to install ELOOFFICE on my Ubuntu 9.0.4. For this purpose I loaded the Package of Eine 1.1.21 (but I tesed the official Version too). The Installation of ELOoffice runs without Problems. But when I run ELO ist crashes after the Login-Screen. When I start the Application tyoing on the ConsoleI get the followin Error Messages: wine
2001 Oct 15
3
fixme:ole:CoRegisterMessageFilter stub
Hi all! Well, I`m trying using a Windows mail client in Linux, called Becky (very good). The program was installed with success, but there a one problem when I try read the messages: ---------------------------------------------------------- [root@anapaula B2]# wine B2.exe fixme:ole:CoRegisterMessageFilter stub err:treeview:TREEVIEW_Sort invalid item hParent=0 err:imagelist:ImageList_Remove
2016 Nov 11
0
Wine release 1.9.23
The Wine development release 1.9.23 is now available. What's new in this release (see below for details): - HID bus support for macOS. - Color font support in Direct2D. - More color formats in Direct3D. - Uninstallation fixes in MSI. - Various bug fixes. The source is available from the following locations: http://dl.winehq.org/wine/source/1.9/wine-1.9.23.tar.bz2
2009 Apr 12
3
problem with DivX9 and winetricks
HI Trying to install Divx9 using winetricks. Using Ubuntu 8.10 and have cabextract installed, and my graphics card has it's driver installed (NVIDIA GEforce FX 5200). Installation seems to go ok but does not re-start machine and there appear to be error messages in the terminal window, despite the fact that it says DivX is isntalled. Testing results by trying to play Age of Empires II -
2014 Oct 03
0
Wine release 1.7.28
The Wine development release 1.7.28 is now available. What's new in this release (see below for details): - Support for conditional compilation in JavaScript. - Bidirectional text support in DirectWrite. - Stubs for DirectPlay Voice support. - Various bug fixes. The source is available from the following locations: http://prdownloads.sourceforge.net/wine/wine-1.7.28.tar.bz2
2010 Dec 06
1
How to fix Baldur's Gate 2 in CIDER so it doesn't crash?
Hey! Hello, WineHQ. Signed up because I've hit the limits of my ability with CIDER. I'm using the CIDER version of Baldur's Gate 2 on my Macbook 10.5.8 and I've gotten the game to run fine in Single Player. Unfortunately, I'm unable to run it in multiplayer mode which is a favorite of mine. Normally one can run a multiplayer TCP/IP game in BG2 so they can import/export
2008 Feb 20
0
No subject
That's clear enough i'd say. So the 4 or 5 above mentioned dlls always builtin, the rest of the installed dlls you can play with setting them to native or builtin (Keep in mind that some dlls, after setting them to native, also need to be registered again, to have a better chance of getting the app working, like for example dpnet.dll, just do 'regsvr32 dpnet.dll'