similar to: Problem with DirectPlay networking

Displaying 20 results from an estimated 1100 matches similar to: "Problem with DirectPlay networking"

2006 Nov 26
1
wine doesn't start dplaysvr.exe
Hello. I have succeeded in getting Fallout Tactics and Age Of Empire II to start multiplayer games. To do so, I had to override dpnhpast for dplaysvr.exe. I wanted to play multiplayer games with a friend of mine, but on his machine wine doesn't even load dplaysvr.exe, so he cannot join multiplayer games. How can he enable dplaysvr.exe? Thanks. -- Fabrice DELENTE
2008 May 01
2
Giants: Citizen Kabuto (DirectPlay).
Hi, I am trying to run the dedicated server for the game "Giants: Citizen Kabuto" (1.4) using Wine 0.9.60. I copied dplayx.dll, dpnet.dll, dpnhpast.dll, dpwsockx.dll, and dplaysvr.exe to .wine/drive_c/windows/system32 as recommended in http://wiki.winehq.org/DirectPlayGames and put their corresponding overrides in the config (native,builtin). When I run the dedicated server, it starts
2007 Apr 30
2
problem with dpwsockx.dll and Baldurs Gate II
I'm trying to make Baldurs Gate II multiplayer working. I've used DLLs from archive on http://wiki.winehq.org/DirectPlayGames (and from my WinXP install). I've added DLL overrides (native,builtin) for: dplayx, dpnet, dpnhpast but the last: dpwsockx isn't on the list in winecfg. When I try to start a multiplayer game wine has a memory leak or something - goes to SWAP, everything is
2008 Nov 18
3
dpwsockx.dll does not appear in winecfg
Hello. I'm trying to run Age of Kings multiplayer that seems to run fine for several other users. I followed the instruction that says: To get multiplayer working for such games (at least those that use a DirectPlay version prior to 8), place the DLLs in this archive in Wine's windows/system32 directory, then add DLL overrides (native,builtin) for: dplayx, dpnet, dpnhpast and dpwsockx.
2010 Dec 06
1
How to fix Baldur's Gate 2 in CIDER so it doesn't crash?
Hey! Hello, WineHQ. Signed up because I've hit the limits of my ability with CIDER. I'm using the CIDER version of Baldur's Gate 2 on my Macbook 10.5.8 and I've gotten the game to run fine in Single Player. Unfortunately, I'm unable to run it in multiplayer mode which is a favorite of mine. Normally one can run a multiplayer TCP/IP game in BG2 so they can import/export
2010 Jan 22
2
Counting two factors at the same time
Hello. I'm trying to count string data that correspond to a given condition in two factors of the same length. For example, I have one factor [ 'A', 'B', 'A', 'C', 'B', 'D', 'B' ] and another is [ '1', '2', '2', '3', '2', '2', '3' ] I'd like to count the occurences of
2007 Mar 19
1
Audio makes winecfg segfault
Hello all. When I start winecfg, everything works ok until I click on the audio tab, which gives wine: Unhandled page fault on write access to 0x003ffd80 at address 0x619716c5 (thread 0009), starting debugger... Wine itself works ok, I have sound; however I think it is in OSS emulation mode, but I'd like to change it to alsa (I use ala-1.0.12). Xmms works perfectly in alsa mode, so I
2007 Mar 19
1
How to choose the DSP?
Hello. I have two soundcards (with alsa 1.0.11rc4, and OSS emulation) on my machine, and I would like to change the one Wine is using; I didn't find anything in the system.reg, and I believe ~/.wine/config isn't used anymore? The sound works, but I would like to use /dev/dsp1 instead of (default) /dev/dsp. I can't use winecfg, it throws an unhandled exception when I click on the
2006 Apr 15
0
List of DirectPlay games
Greetings, I have set up a page on the Wine Wiki with a list of the DirectPlay games I know of. This will be very helpful for anyone wanting to implement DirectPlay, so if you know of a DirectPlay game you want to see working with multiplayer, go ahead and add it! http://wiki.winehq.org/DirectPlayGames Regards, Alexander N. S?rnes
2012 May 07
2
FileFormatConverters: no equations in docx documents?
Hello. I need to view some docx files that embed equations. I installed wordviewer, then FileformatConverters in wine 1.5.3. Both install ok, and I can view docx files, except that the equations don't appear at all. Does anybody have a solution? Thanks! -- F. Delente
2010 Jan 23
1
R and Limesurvey
Hello. I used Limesurvey to get answers to a survey. Now I need to process the data collected. I exported the R syntax file describing the survey structure, the file is a http://fdelente.free.fr/Surveydata_syntax.R It contains lines like attributes(data)$variable.labels[which(names(data)=="V5")]="Quel ?ge avez-vous ?" that are the clear text of my question. I'd like
2013 Apr 02
1
creating a loop if to create a column of 0 and 1.
Hi, I am new with rstudio and i have a trouble with this program. I store 17 listsCPOD<-list()CPOD[[1]]<- GB1ACPOD[[2]]<- GB1CCPOD[[3]]<- GB1DCPOD[[4]]<- GB2ACPOD[[5]]<- GB2BCPOD[[6]]<- GB2CCPOD[[7]]<- GB2DCPOD[[8]]<- GB3ACPOD[[9]]<- GB3CCPOD[[10]]<- GB3DCPOD[[11]]<- GB4ACPOD[[12]]<- GB4CCPOD[[13]]<- GB4DCPOD[[14]]<- GB5ACPOD[[15]]<-
2001 Oct 23
1
HOMM3 and DirectPlay
Using a recent build of wine (20011023 and previous) I've gotten heroes of might and magic 3 working, minus networking :/ After doing a full install in WINE (with fake windows), attempting to run the game came up with the 'unable to initialize resources - possible disk problem'. Examination of the output of wine --debugmsg +relay,+text,+string Heroes3.exe indicates that the game is
2005 Apr 06
0
Freelancer Gameserver - DirectPlay problem
Hello together. I'm trying to run a windows application on wine the first time. I got latest wine CVS and the Freelancer server program (it's a gui program, not console) works so far. The problem is that the server uses DirectPlay: he isn't able to connect to the list-server and he isn't able to set up the listening port. command line: DISPLAY=:0 WINEDEBUG=+winsock wine
2003 May 22
1
REPEAT- (message didn't show) compilation error, todays CVS
make[2]: Leaving directory `/home/michael/my_cvs/wine-cvs/wine/dlls/dpnhpast' make[2]: Entering directory `/home/michael/my_cvs/wine-cvs/wine/dlls/dsound' gcc -c -I. -I. -I../../include -I../../include -D_REENTRANT -fPIC -D__WINESRC__ -Wall -mpreferred-stack-boundary=2 -gstabs+ -Wpointer-arith -g -O2 -o sound3d. o sound3d.c
2008 Jul 02
1
Compiling on AMD64 with a cross-compiler
Hello. I'm still trying to get the latest (post 0.9.60) wine releases to build on my laptop; it is a SlAMD64 installation. I used to compile ok up to 0.9.60; then from 0.9.61 on it refused to compile. I tried lately to compile this way: CFLAGS="-I/test/alsa/lib32/include" \ LDFLAGS="-L/usr/lib -Wl,-rpath-link,/usr/lib -L/test/alsa/lib32/lib
2008 Oct 23
4
flatout2 multiplayer -- cedega yes / wine no
Is there any chance that wine will run flatout2 in multiplayer mode? If I start multiplayer, it simply hangs..... But I'm told that flatout2 multiplayer runs fine in cedega ? Anyone knows a solution for wine? ( Singleplayer flatout 2 runs perfect in wine.)
2009 Aug 11
2
Microsot Direct Play on Wine
Hi there, I'm trying to play Commandos 2 multiplayer but it's not possible (http://appdb.winehq.org/objectManager.php?sClass=version&iId=1846&iTestingId=42954). I get a connection error. Searching, i found (http://www.eidos.co.uk/support/faqinfo.html?fqid=161&gmid=78) that Commandos 2 use Microsoft Direct Play. It's possible on Wine? Thank you!
2010 Mar 28
15
frame/graphics lag in microsoft Freelancer
Huhu, I installed MS Freelancer via PlayOnLinux, but I have some graphics lags ingame/the game was redicoulus slow, I also wasn't really able to start a new game since the game hang up (kinda. It just didn't wanted to finish loading) One idea of me would be that it still runs in DX mode, how can I change it to OpenGL? On a side note, I have enough ressources to run the game at windows.
2010 May 15
1
Wine and Pulseaudio: it's working though.
Hello. I've just installed Ubuntu 10.04 and wine-1.1.44, and I have sound without having to configure anything. I'm surprised because the sticky thread at the beginning of the forum seems to imply that it doesn't work. So am I just lucky, or are the problems solved? Thanks. -- F. Delente