[ogg-dev] using "ov_open" in XCode

Jeffrey Anderson
Mon, 04 May 2009 15:45:42 -0000

Thanks Conrad, but no matter what I try I'm dead in the water.
I guess I'm looking for somebody who can help me through the ogg/vorbis
installation process for Mac OSX. Maybe I did something wrong.

- Downloaded libogg-1.1.3 and libvorbis-1.2.0.
- ran the "sh ./configure" and "sudo make install"
- opened each xCode project and built the frameworks.
- copied the frameworks into the appropriate SDK Frameworks directory.
- included the frameworks and header files in my project

Do I need to do anything with the "libvorbis.a" and
"libvorbisfile.a" files?
 I don't know what those are.

Thanks in advance for anybody willing to spoon feed me on this.

Jeff



On Mon, May 4, 2009 at 1:36 AM, Conrad Parker <conrad at metadecks.org>
wrote:

> 2009/5/4 Jeffrey Anderson <jeffmo77 at gmail.com>:
> > Hello,
> >
> > I'm trying to implement ogg file playback  in Xcode for the
iPhone.  I
> built
> > the frameworks and added them to the project along with all the
headers.
> > Now I'm just getting some linker errors saying:
> >
> > _ov_open", referenced from: ...myclass.o
> > symbol(s) not found
> >
> > This is declared in vorbisfile.h.  Does this mean my vorbis.framework
> isn't
> > found?  Any help will be greatly appreciated.
>
> I don't know the XCode frameworks, but I expect it means the
> vorbisfile.framework isn't found.
>
> They are separate libraries, libvorbis is a dependency of libvorbisfile.
>
> Conrad.
>
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