[LLVMdev] [cfe-dev] design for an accurate ODR-checker with clang

Richard Smith
2013-07-15T22:20:56Z

On Mon, Jul 15, 2013 at 3:12 PM, John McCall <rjmccall at apple.com>
wrote:

> On Jul 11, 2013, at 6:13 PM, Nick Lewycky <nlewycky at google.com>
wrote:
>
> On 11 July 2013 18:02, John McCall <rjmccall at apple.com> wrote:
>
>> On Jul 11, 2013, at 5:45 PM, Nick Lewycky <nlewycky at
google.com> wrote:
>> > Hi! A few of us over at Google think a nice feature in clang would
be
>> ODR violation checking, and we thought for a while about how to do this
and
>> wrote it down, but we aren't actively working on it at the moment
nor plan
>> to in the near future. I'm posting this to share our design and
hopefully
>> save anyone else the design work if they're interested in it.
>> >
>> > For some background, C++'s ODR rule roughly means that two
definitions
>> of the same symbol must come from "the same tokens with the same
>> interpretation". Given the same token stream, the interpretation
can be
>> different due to different name lookup results, or different types
through
>> typedefs or using declarations, or due to a different point of
>> instantiation in two translation units.
>> >
>> > Unlike existing approaches (the ODR checker in the gold linker for
>> example), clang lets us do this with no false positives and very few
false
>> negatives. The basis of the idea is that we produce a hash of all the
>> ODR-relevant pieces, and to try to pick the largest possible
granularity.
>> By granularity I mean that we would hash the entire definition of a
class
>> including all methods defined lexically inline and emit a single value
for
>> that class.
>> >
>> > The first step is to build a new visitor over the clang AST that
>> calculates a hash of the ODR-relevant pieces of the code. (StmtProfiler
>> doesn’t work here because it includes pointers addresses which will be
>> different across different translation units.) Hash the outermost
>> declaration with external-linkage. For example, given a class with a
method
>> defined inline, we start the visitor at the class, not at the method.
The
>> entirety of the class must be ODR-equivalent across two translation
units,
>> including any inline methods.
>> >
>> > Although the standard mentions that the tokens must be the same,
we do
>> not actually include the tokens in the hash. The structure of the AST
>> includes everything about the code which is semantically relevant. Any
>> false positives that would be fixed by hashing the tokens either do not
>> impact the behaviour of the program or could be fixed by hashing more
of
>> the AST. References to globals should be hashed by name, but references
to
>> locals should be hashed by an ordinal number.
>> >
>> > Instantiated templates are also visited by the hashing visitor. If
we
>> did not, we would have false negatives where the code is not conforming
due
>> to different points of instantiation in two translation units. We can
skip
>> uninstantiated templates since they don’t affect the behaviour of the
>> program, and we need to visit the instantiations regardless.
>> >
>> > In LLVM IR, create a new named metadata node !llvm.odr_checking
which
>> contains a list of <mangled name, hash value> pairs. The names do
not
>> necessarily correspond to symbols, for instance, a class will have a
hash
>> value but does not have a corresponding symbol. For ease of
implementation,
>> names should be mangled per the C++ Itanium ABI (demanglable with
c++filt
>> -t). Merging modules that contain these will need to do ODR checking as
>> part of that link, and the resulting module will have the union of
these
>> tables.
>> >
>> > In the .o file, emit a sorted table of <mangled name, hash
value> in a
>> non-loadable section intended to be read by the linker. All entries in
the
>> table must be checked if any symbol from this .o file is involved in
the
>> link (note that there is no mapping from symbol to odr table name). If
two
>> .o files contain different hash values for the same name, we have
detected
>> an ODR violation and issue a diagnostic.
>> >
>> > Finally, teach the loader (RuntimeDyld) to do verification and
catch
>> ODR violations when dlopen'ing a shared library.
>>
>> This is the right basic design, but I'm curious why you're
suggesting
>> that the payload should just be a hash instead of an arbitrary string.
>
>
> What are you suggesting goes into this string?
>
>
> The same sorts of things that you were planning on hashing, but maybe not
> hashed.  It's up to you; having a full string would let you actually
show a
> useful error message, but it definitely inflates binary sizes.  If you
> really think you can make this performant enough to do on every load, I can
> see how the latter would be important.
>
> This isn't going to be performant enough to do unconditionally at every
>> load no matter how much you shrink it.
>>
>
> Every load of a shared object? That's not a fast operation even without
> odr checking, but the idea is to keep the total number of entries in the
> odr table small. It's less than the number of symbols, closer to the
number
> of top-level decls.
>
>
> Your ABI dependencies are every declaration *that you ever rely on*.
>  You've got to figure that that's going to be very large.  For a
library of
> any significance, I'd be expecting this check to touch about half a
> megabyte of data, even with a 32-bit hash and some sort of clever prefixing
> scheme on the symbols.  That's a pretty major regression in library
loading.
>
> Also, you should have something analogous to symbol visibility as a way to
>> tell the static linker that something only needs to be ODR-checked
within a
>> linkage unit.  It would be informed by actual symbol visibility, of
course.
>>
>
> Great point, and that needs to flow into the .o files as well. If a class
> has one visibility and its method has another, we want to skip the method
> when hashing the class, and need to emit an additional entry for the method
> alone? Is that right?
>
>
> Class hashes should probably only include virtual methods anyway, but yes,
> I think this is a good starting point.
>
> What do you want in the hash for a function anyway?  Almost everything is
> already captured by (1) the separate hashes for the nominal types mentioned
> and (2) the symbol mangling.  You're pretty much only missing the
return
> type.  Oh, I guess you need the body's dependencies for inline
functions.
>

We want to enforce the C++ ODR as much as is reasonably possible, so we
want to include the body for both classes and functions. That is, we
explicitly want to check for cases where two functions or classes happen to
have the same declaration but different definitions.

(Perhaps this also clarifies why we want a hash: an unhashed string would
contain as much entropy as the entirety of the source code...)
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