[Ironruby-core] Determining line number of runtime errors

Curt Hagenlocher
Tue, 16 Dec 2008 05:14:31 -0000

>From the hosting interface, you need to manually set RuntimeSetup.DebugMode
= true when creating the ScriptRuntime.

-----Original Message-----
From: ironruby-core-bounces at rubyforge.org [mailto:ironruby-core-bounces at
rubyforge.org] On Behalf Of Jim Deville
Sent: Monday, December 15, 2008 4:45 PM
To: ironruby-core at rubyforge.org
Subject: Re: [Ironruby-core] Determining line number of runtime errors

Has this been answered? I don''t think it has yet. John, Tomas or Curt?

-----Original Message-----
From: ironruby-core-bounces at rubyforge.org [mailto:ironruby-core-bounces at
rubyforge.org] On Behalf Of Benjamin van der Veen
Sent: Thursday, December 11, 2008 11:56 AM
To: ironruby-core at rubyforge.org
Subject: Re: [Ironruby-core] Determining line number of runtime errors

Michael Letterle wrote:
> You should be able to pass in "-D" to ir.exe to get this
information.
>

Oops, perhaps I should have been more specific about what I''m doing.
I''m
not actually using ir.exe, I''m creating
ScriptRuntime/ScriptEngine/ScriptScope/ScriptSource in C# code.

I''m wrapping the call to aScriptSource.Execute(aScriptScope) in a
try-catch block. One of my catch blocks explicitly catches a
SyntaxErrorException, which as I mentioned before has a Line property. I
notice that runtime errors cause many different type of exceptions, so
I''m speculating that there must be some other mechanism for determining
what line the error occurred on.

Thanks,
benjamin

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