Hello Ashhar,
thanks for your reply, but i'm a bit surprised.
1- Does it mean that it is possible to make a Real Time Encoding/Decoding
with SPEEX on iPhone ?
2- What parameters have been used (QUALITY, SAMPLING_RATE, BITRATE) ? and
what kind of CPU load do they measure for that ?
Thanks by advance,
Vincent
----- Original Message -----
From: "Ashhar Farhan" <farhan at phonestack.com>
To: "Vincent Burel" <vincent.burel at vb-audio.com>
Cc: <speex-dev at xiph.org>
Sent: Saturday, November 08, 2008 3:19 AM
Subject: Re: [Speex-dev] SPEEX on iPhone ?
> vincent,
> someone in our team did compile it on iphone. he didn'y any particular
> problems. the arm specific optimizations are not necessary given
> iphone's fast cpu.
> just add all the speex sources to xcode's project pane and compile it.
> - farhan
>
> On 11/7/08, Vincent Burel <vincent.burel at vb-audio.com> wrote:
> > hello,
> >
> > i 've already used SPEEX in a protoype of voip application (on VC
6) and
i> > must says that it works well, the sound is good, and the object works
well> > with multi-instances.
> >
> > But now i'm wondering if it's possible to port the SPEEX
encoder (and
> > decoder process) on iPhone ? Does someone tried to do that ?
> > Do you think it is possible or completly over the capabilities of the
ARM> > processor of the iPhone ?
> >
> > Thanks by advance for your reply.
> > Vincent Burel
> >
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> >
>