Christian König
2014-Jul-22 14:24 UTC
[Nouveau] [PATCH 09/17] drm/radeon: use common fence implementation for fences
> No, you really shouldn't be doing much in the check anyway, it's meant to be a lightweight check. If you're not ready yet because of a lockup simply return not signaled yet.It's not only the lockup case from radeon I have in mind here. For userspace queues it might be necessary to call copy_from_user to figure out if a fence is signaled or not. Returning false all the time is probably not a good idea either. Christian. Am 22.07.2014 16:05, schrieb Maarten Lankhorst:> op 22-07-14 14:19, Christian K?nig schreef: >> Am 22.07.2014 13:57, schrieb Daniel Vetter: >>> On Tue, Jul 22, 2014 at 01:46:07PM +0200, Daniel Vetter wrote: >>>> On Tue, Jul 22, 2014 at 10:43:13AM +0200, Christian K?nig wrote: >>>>> Am 22.07.2014 06:05, schrieb Dave Airlie: >>>>>> On 9 July 2014 22:29, Maarten Lankhorst <maarten.lankhorst at canonical.com> wrote: >>>>>>> Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com> >>>>>>> --- >>>>>>> drivers/gpu/drm/radeon/radeon.h | 15 +- >>>>>>> drivers/gpu/drm/radeon/radeon_device.c | 60 ++++++++- >>>>>>> drivers/gpu/drm/radeon/radeon_fence.c | 223 ++++++++++++++++++++++++++------ >>>>>>> 3 files changed, 248 insertions(+), 50 deletions(-) >>>>>>> >>>>>> From what I can see this is still suffering from the problem that we >>>>>> need to find a proper solution to, >>>>>> >>>>>> My summary of the issues after talking to Jerome and Ben and >>>>>> re-reading things is: >>>>>> >>>>>> We really need to work out a better interface into the drivers to be >>>>>> able to avoid random atomic entrypoints, >>>>> Which is exactly what I criticized from the very first beginning. Good to >>>>> know that I'm not the only one thinking that this isn't such a good idea. >>>> I guess I've lost context a bit, but which atomic entry point are we >>>> talking about? Afaics the only one that's mandatory is the is >>>> fence->signaled callback to check whether a fence really has been >>>> signalled. It's used internally by the fence code to avoid spurious >>>> wakeups. Afaik that should be doable already on any hardware. If that's >>>> not the case then we can always track the signalled state in software and >>>> double-check in a worker thread before updating the sw state. And wrap >>>> this all up into a special fence class if there's more than one driver >>>> needing this. >>> One thing I've forgotten: The i915 scheduler that's floating around runs >>> its bottom half from irq context. So I really want to be able to check >>> fence state from irq context and I also want to make it possible >>> (possible! not mandatory) to register callbacks which are run from any >>> context asap after the fence is signalled. >> NAK, that's just the bad design I've talked about. Checking fence state inside the same driver from interrupt context is OK, because it's the drivers interrupt that we are talking about here. >> >> Checking fence status from another drivers interrupt context is what really concerns me here, cause your driver doesn't have the slightest idea if the called driver is really capable of checking the fence right now. > I think there is a usecase for having atomic context allowed with fence_is_signaled, but I don't think there is one for interrupt context, so it's good with me if fence_is_signaled cannot be called in interrupt context, or with irqs disabled. > > fence_enable_sw_signaling disables interrupts because it holds fence->lock, so in theory it could be called from any context including interrupts. But no sane driver author does that, or at least I hope not.. > > Would a sanity check like the one below be enough to allay your fears? > 8<------- > > diff --git a/include/linux/fence.h b/include/linux/fence.h > index d174585b874b..c1a4519ba2f5 100644 > --- a/include/linux/fence.h > +++ b/include/linux/fence.h > @@ -143,6 +143,7 @@ struct fence_cb { > * the second time will be a noop since it was already signaled. > * > * Notes on signaled: > + * Called with interrupts enabled, and never from interrupt context. > * May set fence->status if returning true. > * > * Notes on wait: > @@ -268,15 +269,29 @@ fence_is_signaled_locked(struct fence *fence) > static inline bool > fence_is_signaled(struct fence *fence) > { > + bool ret; > + > if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) > return true; > > - if (fence->ops->signaled && fence->ops->signaled(fence)) { > + if (!fence->ops->signaled) > + return false; > + > + if (config_enabled(CONFIG_PROVE_LOCKING)) > + WARN_ON(in_interrupt() || irqs_disabled()); > + > + if (config_enabled(CONFIG_DEBUG_ATOMIC_SLEEP)) > + preempt_disable(); > + > + ret = fence->ops->signaled(fence); > + > + if (config_enabled(CONFIG_DEBUG_ATOMIC_SLEEP)) > + preempt_enable(); > + > + if (ret) > fence_signal(fence); > - return true; > - } > > - return false; > + return ret; > } > > /** > 8<-------- > >>> If the radeon hw/driver doesn't want to cope with that complexity we can >>> fully insolate it with the sw tracked fence state if you don't like >>> Maarten's radeon implementation. But forcing everyone to forgoe this just >>> because you don't like it and don't want to use it in radeon doesn't sound >>> right. >> While it's clearly a hack Maarten's solution for radeon would indeed work, but that's not really the point here. >> >> It's just that I think leaking interrupt context from one driver into another driver is just a really really bad idea from a design point of view. >> >> And calling into a driver while in atomic context to check for a fence being signaled doesn't sounds like a good idea either, cause that limits way to much what the called driver can do for checking the status of a fence. > No, you really shouldn't be doing much in the check anyway, it's meant to be a lightweight check. If you're not ready yet because of a lockup simply return not signaled yet. > > ~Maarten >
Christian König
2014-Jul-22 14:39 UTC
[Nouveau] [PATCH 09/17] drm/radeon: use common fence implementation for fences
Am 22.07.2014 16:27, schrieb Maarten Lankhorst:> op 22-07-14 16:24, Christian K?nig schreef: >>> No, you really shouldn't be doing much in the check anyway, it's meant to be a lightweight check. If you're not ready yet because of a lockup simply return not signaled yet. >> It's not only the lockup case from radeon I have in mind here. For userspace queues it might be necessary to call copy_from_user to figure out if a fence is signaled or not. >> >> Returning false all the time is probably not a good idea either. > Having userspace implement a fence sounds like an awful idea, why would you want to do that?Marketing moves in mysterious ways. Don't ask me, but that the direction it currently moves with userspace queues and IOMMU etc...> A fence could be exported to userspace, but that would only mean it can wait for it to be signaled with an interface like poll..Yeah agree totally, but the point for the fence interface is that I can't predict what's necessary to check if a fence is signaled or not on future hardware. For the currently available radeon hardware I can say that reading a value from a kernel page is pretty much all you need. But for older hardware that was reading from a register which might become very tricky if the hardware is power off or currently inside a reset cycle. Because off this I would avoid any such interface if it's not absolutely required by some use case, and currently I don't see this requirement because the functionality you want to archive could be implemented without this. Christian.> > ~Maarten >
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