Christian König
2014-May-15 09:21 UTC
[Nouveau] [RFC PATCH v1 08/16] drm/radeon: use common fence implementation for fences
Am 15.05.2014 03:06, schrieb Maarten Lankhorst:> op 14-05-14 17:29, Christian K?nig schreef: >>> + /* did fence get signaled after we enabled the sw irq? */ >>> + if >>> (atomic64_read(&fence->rdev->fence_drv[fence->ring].last_seq) >= >>> fence->seq) { >>> + radeon_irq_kms_sw_irq_put(fence->rdev, fence->ring); >>> + return false; >>> + } >>> + >>> + fence->fence_wake.flags = 0; >>> + fence->fence_wake.private = NULL; >>> + fence->fence_wake.func = radeon_fence_check_signaled; >>> + __add_wait_queue(&fence->rdev->fence_queue, &fence->fence_wake); >>> + fence_get(f); >> That looks like a race condition to me. The fence needs to be added >> to the wait queue before the check, not after. >> >> Apart from that the whole approach looks like a really bad idea to >> me. How for example is lockup detection supposed to happen with this? > It's not a race condition because fence_queue.lock is held when this > function is called.Ah, I see. That's also the reason why you moved the wake_up_all out of the processing function.> > Lockup's a bit of a weird problem, the changes wouldn't allow core ttm > code to handle the lockup any more, > but any driver specific wait code would still handle this. I did this > by design, because in future patches the wait > function may be called from outside of the radeon driver. The official > wait function takes a timeout parameter, > so lockups wouldn't be fatal if the timeout is set to something like > 30*HZ for example, it would still return > and report that the function timed out.Timeouts help with the detection of the lockup, but not at all with the handling of them. What we essentially need is a wait callback into the driver that is called in non atomic context without any locks held. This way we can block for the fence to become signaled with a timeout and can then also initiate the reset handling if necessary. The way you designed the interface now means that the driver never gets a chance to wait for the hardware to become idle and so never has the opportunity to the reset the whole thing. Christian.> > ~Maarten
Maarten Lankhorst
2014-May-15 09:38 UTC
[Nouveau] [RFC PATCH v1 08/16] drm/radeon: use common fence implementation for fences
op 15-05-14 11:21, Christian K?nig schreef:> Am 15.05.2014 03:06, schrieb Maarten Lankhorst: >> op 14-05-14 17:29, Christian K?nig schreef: >>>> + /* did fence get signaled after we enabled the sw irq? */ >>>> + if (atomic64_read(&fence->rdev->fence_drv[fence->ring].last_seq) >= fence->seq) { >>>> + radeon_irq_kms_sw_irq_put(fence->rdev, fence->ring); >>>> + return false; >>>> + } >>>> + >>>> + fence->fence_wake.flags = 0; >>>> + fence->fence_wake.private = NULL; >>>> + fence->fence_wake.func = radeon_fence_check_signaled; >>>> + __add_wait_queue(&fence->rdev->fence_queue, &fence->fence_wake); >>>> + fence_get(f); >>> That looks like a race condition to me. The fence needs to be added to the wait queue before the check, not after. >>> >>> Apart from that the whole approach looks like a really bad idea to me. How for example is lockup detection supposed to happen with this? >> It's not a race condition because fence_queue.lock is held when this function is called. > Ah, I see. That's also the reason why you moved the wake_up_all out of the processing function.Correct. :-)>> Lockup's a bit of a weird problem, the changes wouldn't allow core ttm code to handle the lockup any more, >> but any driver specific wait code would still handle this. I did this by design, because in future patches the wait >> function may be called from outside of the radeon driver. The official wait function takes a timeout parameter, >> so lockups wouldn't be fatal if the timeout is set to something like 30*HZ for example, it would still return >> and report that the function timed out. > Timeouts help with the detection of the lockup, but not at all with the handling of them. > > What we essentially need is a wait callback into the driver that is called in non atomic context without any locks held. > > This way we can block for the fence to become signaled with a timeout and can then also initiate the reset handling if necessary. > > The way you designed the interface now means that the driver never gets a chance to wait for the hardware to become idle and so never has the opportunity to the reset the whole thing.You could set up a hangcheck timer like intel does, and end up with a reliable hangcheck detection that doesn't depend on cpu waits. :-) Or override the default wait function and restore the old behavior. ~Maarten
Christian König
2014-May-15 09:42 UTC
[Nouveau] [RFC PATCH v1 08/16] drm/radeon: use common fence implementation for fences
Am 15.05.2014 11:38, schrieb Maarten Lankhorst:> op 15-05-14 11:21, Christian K?nig schreef: >> Am 15.05.2014 03:06, schrieb Maarten Lankhorst: >>> op 14-05-14 17:29, Christian K?nig schreef: >>>>> + /* did fence get signaled after we enabled the sw irq? */ >>>>> + if >>>>> (atomic64_read(&fence->rdev->fence_drv[fence->ring].last_seq) >= >>>>> fence->seq) { >>>>> + radeon_irq_kms_sw_irq_put(fence->rdev, fence->ring); >>>>> + return false; >>>>> + } >>>>> + >>>>> + fence->fence_wake.flags = 0; >>>>> + fence->fence_wake.private = NULL; >>>>> + fence->fence_wake.func = radeon_fence_check_signaled; >>>>> + __add_wait_queue(&fence->rdev->fence_queue, &fence->fence_wake); >>>>> + fence_get(f); >>>> That looks like a race condition to me. The fence needs to be added >>>> to the wait queue before the check, not after. >>>> >>>> Apart from that the whole approach looks like a really bad idea to >>>> me. How for example is lockup detection supposed to happen with this? >>> It's not a race condition because fence_queue.lock is held when this >>> function is called. >> Ah, I see. That's also the reason why you moved the wake_up_all out >> of the processing function. > Correct. :-) >>> Lockup's a bit of a weird problem, the changes wouldn't allow core >>> ttm code to handle the lockup any more, >>> but any driver specific wait code would still handle this. I did >>> this by design, because in future patches the wait >>> function may be called from outside of the radeon driver. The >>> official wait function takes a timeout parameter, >>> so lockups wouldn't be fatal if the timeout is set to something like >>> 30*HZ for example, it would still return >>> and report that the function timed out. >> Timeouts help with the detection of the lockup, but not at all with >> the handling of them. >> >> What we essentially need is a wait callback into the driver that is >> called in non atomic context without any locks held. >> >> This way we can block for the fence to become signaled with a timeout >> and can then also initiate the reset handling if necessary. >> >> The way you designed the interface now means that the driver never >> gets a chance to wait for the hardware to become idle and so never >> has the opportunity to the reset the whole thing. > You could set up a hangcheck timer like intel does, and end up with a > reliable hangcheck detection that doesn't depend on cpu waits. :-) Or > override the default wait function and restore the old behavior.Overriding the default wait function sounds better, please implement it this way. Thanks, Christian.> > ~Maarten >
Apparently Analagous Threads
- [RFC PATCH v1.2 08/16] drm/radeon: use common fence implementation for fences
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- [RFC PATCH v1.3 08/16 1/2] drm/radeon: add timeout argument to radeon_fence_wait_seq
- [RFC PATCH v1 08/16] drm/radeon: use common fence implementation for fences