similar to: 64-bit Linux benchmarks faster

Displaying 20 results from an estimated 5000 matches similar to: "64-bit Linux benchmarks faster"

2006 Sep 27
3
Error Ubuntu Edgy 6.10 WineCVS.sh
I am trying to use http://winecvs.linux-gamers.net/WineCVS.sh on Ubuntu Edgy 6.10, but I get an error in the shell saying error in line 48 (or 43 I dont remember exactly). What is the problem? Thank you guys! -------------- next part -------------- An HTML attachment was scrubbed... URL: http://www.winehq.org/pipermail/wine-users/attachments/20060927/608e751b/attachment.html
2012 Jan 17
1
2 lists?
I use Wine occasionally for programs that are Win-centric, but I don't play games. It seems like a very large portion of the posts to this list are regarding games. I am thereby suggesting that the list be divided into two, one list for serious users, and one for gamers. I would subscribe to only the serious list, obviously, and I would imagine that most of the gamers would subscribe
2011 Oct 31
2
ROR : Need help to finish a website related to Starcraft 2
Hi, I am sorry if its not the place but today im pretty desperate. During the past six month, I have been working on a Starcraft 2 event and we finally managed to get everyone on board (sponsors, players, casters, etc.) The competition will start on january but it happens that our website which is in beta and has been done in ROR is not 100% functionnal (simply because the man that did it has
2010 May 12
9
Now you can go crazy; Steam and Source natively for Linux
http://www.phoronix.com/scan.php?page=article&item=valve_steam_announcement&num=1 I will be very interested in any tie-ins with Wine for win32 games.
2004 Apr 18
2
I need a Wine-Config
2010 Oct 21
1
CodeWeavers Releases CrossOver and CrossOver Games 9.2
CodeWeavers Releases CrossOver 9.2 to Support Civilization 5 on Linux and Mac SAINT PAUL, Minn. (October 19, 2010) Less than a month after Firaxis released its highly anticipated and acclaimed Civilization 5, CodeWeavers, Inc. today announced the release of CrossOver Games 9.2, enabling gamers to play the game on Linux and Mac operating systems. Full Press Release and Changelog here :
2010 Dec 14
1
Best fglrx (ati) driver for wine?
A call for those ati-experimented wine gamers, which version would be the best for wine? I'm currently using ubuntu 10.10 default for them (catalyst 10.10 too), but perfomance is so low...I know ATI is not in love with wine, but at least I want to test the best posibility out there. My card is a hd 5470 mobility, help is appreciated.
2008 Apr 20
3
direct x (any version)
i am having problems installing direct x i have followed the guide http://www.linux-gamers.net/modules/news/article.php?storyid=2334 the only problem is it doesnt work in steam it still says you need direct x 8.0 of greater i dont know if this is helpfull but it never tells me to reboot after direct x installation so i assume it is not installing properly i will hapily post any log files anyone
2009 Sep 14
2
[LLVMdev] FYI: Phoronix GCC vs. LLVM-GCC benchmarks
http://www.phoronix.com/scan.php?page=article&item=apple_llvm_gcc&num=1 Regards, Stefano
2008 Apr 05
3
UT2003 and Wine
UT2003 installation ran fine. UT2003 successfully checks my cd for originality, then Nothing Happens. When the correct disk is inserted, this is all that happens: Code: badp at bPortatile:~/.wine/drive_c/UT2003/System$ wine UT2003.exe fixme:spoolsv:serv_main (0 (nil)) err:service:service_get_status service protocol error - failed to read pipe r = 0 count = 0!
2009 Sep 15
4
[LLVMdev] FYI: Phoronix GCC vs. LLVM-GCC benchmarks
On Tuesday 15 September 2009 08:16, Olivier Meurant wrote: > llvm-gcc -v > Using built-in specs. > Target: i686-pc-linux-gnu > > gcc -v > Using built-in specs. > Target: i486-linux-gnu Different targets. It's no surprise 486 code would perform much worse than i686 code. These compilers need to target the same architecture. Ideally the Makefile would include
2009 Sep 16
0
[LLVMdev] FYI: Phoronix GCC vs. LLVM-GCC benchmarks
On Tue, Sep 15, 2009 at 5:35 PM, David Greene <dag at cray.com> wrote: > > Remember, the goal here isn't to show how great LLVM is. It's to get an > honest assessment of where we are at. Phoronix did us a big favor. > Getting > more details about his tests would help us even more. > It's exactly what I'm trying to do. I'm not even a LLVM
2008 Sep 04
2
Re: Window Scrolling on OSX
Thanks for working on it regardless, all these compiling issues are beyond most of us. Everything is "easy" or "manageable" to fix as long as you know how! I don't know if it's available via Macports, but I imagine Darwine is rather tweaked for the Mac beyond merely being a straight port, I don't know if Macports would throw up similar compiler issues. I received
2000 May 17
3
ASCII Tech Linux in Japan
Hi,OpenSSH developers My name is Satoshi Turuo, and I'm an editor of Linux information magazine, called "TECH Linux", ASCII Corp in Japan. "TECH Linux" is Linux Magazine for Japanese LINUX Gamers, Newbie LINUX Game Programmers. Newest issue comes with 2 CD-ROMs that loaded with Playabledemos, FreeSoftwares, Sharewares, product advertisements. Right now, we are
2010 Jun 24
2
Lotus Notes 7.03 crash when changing workspaces
David Gerard <dgerard at gmail.com> wrote: > >On 17 June 2010 18:08, Martin Gregorie <martin at gregorie.org> wrote: >> On Thu, 2010-06-17 at 16:54 +0100, David Gerard wrote: > >>> As long as I use only one workspace. If I open it in one >>> workspace and change to another, it's likely to crash. > >> I've seen this, but only with one
2002 Feb 25
2
The Sims
I have a copy of the Sims installed on a Win2k FAT32 partition. I know for a fact that The Sims works under Wine (Mandrake's "Gamer" edition), but I get an error when I try to run it. The error is as follows: "Game cannot be started because: There is not enough memory or hard drive space to run. Exit now." I do have plenty of free space and plenty of memory. Does
2009 Sep 16
2
[LLVMdev] FYI: Phoronix GCC vs. LLVM-GCC benchmarks
On 2009-09-16 11:42, Olivier Meurant wrote: > On Tue, Sep 15, 2009 at 5:35 PM, David Greene <dag at cray.com > <mailto:dag at cray.com>> wrote: > > > Remember, the goal here isn't to show how great LLVM is. It's to > get an > honest assessment of where we are at. Phoronix did us a big > favor. Getting > more details about his
2009 Sep 14
0
[LLVMdev] FYI: Phoronix GCC vs. LLVM-GCC benchmarks
On Sep 14, 2009, at 3:20 AM, Stefano Delli Ponti wrote: > http://www.phoronix.com/scan.php? > page=article&item=apple_llvm_gcc&num=1 Unfortunately, they don't specify what flags are used, what architecture is compiled for etc. It's entirely possible that they are accidentally compiling the llvm-gcc binaries for x86-32 and the gcc ones for x86-64 for example. If
2009 Sep 16
2
[LLVMdev] FYI: Phoronix GCC vs. LLVM-GCC benchmarks
2009/9/16 Olivier Meurant <meurant.olivier at gmail.com>: >         Average 13836499.46     12447973.17     1388526.29      10.03 >         Standard deviation      53189.13        515638.56 > 522400.98       3.77 That was pretty much what I was expecting from the article... numbers. It doesn't matter who's best, you can't be best in all areas, but profiling must be
2009 Sep 14
2
[LLVMdev] FYI: Phoronix GCC vs. LLVM-GCC benchmarks
On Mon, Sep 14, 2009 at 12:23 PM, Renato Golin <rengolin at systemcall.org>wrote: > 2009/9/14 Edward O'Callaghan <eocallaghan at auroraux.org>: > > screw that site, its useless info run by a linux gnu zealot. > > Well, being a Linux GNU zealot doesn't invalidate numbers. What does > invalidate is that he has no numbers! > > He just fired a few