similar to: Priston Tale 2, Wine 1.3.24 - can't get past launcher.

Displaying 20 results from an estimated 2000 matches similar to: "Priston Tale 2, Wine 1.3.24 - can't get past launcher."

2009 May 25
0
eve
http://Atlantica-gold.virdeal.com http://Globs-of-Ectoplasm.virdeal.com http://darkfall-gold.virdeal.com http://www.virdeal.com http://www.ahwowgold.com http://www.igepoch.com http://ffxi-gil.virdeal.com/ http://www.lotro-gold-money.com http://wow-gold.virdeal.com http://runescape-gold.virdeal.com/ http://maplestory-mesos.virdeal.com http://www.mesos-maplestory.net http://flyff-penya.virdeal.com
2012 Jan 13
1
Guild Wars on Ubuntu 11.10 64 bit
Hello! When I start Gw.exe with the Windows 98 profile it works very good. But I only have DX8 graphics. I guess this is the reason, why the game works so good. Changing the profile to Win XP (and therefore GW uses now DX9) I have much graphic problems. Even at the lowest settings I have much errors. I have installed DX9 with winetricks and I have a ATI 4900 Card which can do DX 10 and OpenGL
2001 Mar 27
1
Tale of kernel 2.2.19 upgrading
I'm a bit of newbie to Wine in many respects so this may be obvious to more seasoned Wine veterans, in which case I apologize. I rely on Wine to run Lotus Notes on Linux - this project has released me from my NT workstation :-) So after a kernel upgrade from 2.2.17-21mdk (as supplied with Mandrake 7.2) to an unpatched 2.2.19 about the first thing I tried was Lotus Notes on Wine. Parts of it
2005 May 18
0
A cautionary tale on multiple databases under a single Rails app
Here is a cautionary tale to help others avoid my folly! I kept running into bizarre problems with my rails app. I run the latest Rails with FastCGI, Oracle 10g and Apache 1.x. After moderate load the server would throw up application errors. Looking in the logs I noticed that my underlying Oracle DB was complaining that it had opened too many processes and won''t open any more. Hmm...
2003 Dec 09
0
AW: Tall tale of woe....
Hello Ross, I've got a similar problem since a week with my server. I'm running RH 8.0 on a Xeon 1.4Ghz with 2GB RAM, too. My CPU usage was pretty low (>90% idle) but the CPU load average was at 14. For now I'm waiting for the next time it happens to get some more information. Best regards, Reiner -----Urspr?ngliche Nachricht----- Von: Ross McInnes (Systems)
2015 Jul 02
2
[LLVMdev] AliasAnalysis update interface - a tale of sorrow and woe
----- Original Message ----- > From: "Hal Finkel" <hfinkel at anl.gov> > To: "Chandler Carruth" <chandlerc at gmail.com> > Cc: "LLVM Developers Mailing List" <llvmdev at cs.uiuc.edu>, "Daniel Berlin" <dannyb at google.com> > Sent: Thursday, July 2, 2015 3:14:38 PM > Subject: Re: AliasAnalysis update interface - a tale
2008 Oct 28
0
A tale about pci and xen
Hi there, Just want to share a issue that i had with a DVB pci card on domU. I´m using xen 3.1 (so far the one that works best with my various pci passthrough devices), and I wanted to export a DVB pci card to a mythtv backend domU. The domU could see the device, and load the modules correctly, but when it tried to use the device the domU froze, and cpu went 100%. After trying a lot of
2001 Nov 29
1
Migrating Domain from TNG to 2.2.2: A cautionary tale
Hello, We recently undertook to migrate our domain from samba-TNG to samba-2.2.2. However, it did not go smoothly. One of the main reasons is that even if you start 2.2.2 with the domain SID from the TNG installation, you find that the users' RIDs are different. This is because samba-TNG calculates the RID from the unix UID using the formula UID*4 + 1000 where as 2.2.2 uses UID*2 +1000. At
2008 Sep 19
0
The Cautionary Tale of Multi-Arch glib
I'm mainly writing this in hopes that it gets picked up by Google in case anyone else runs into this problem. I was going to distribute the source & binaries for the first sneaky- peek at Swfdec for Mac OS X today. But yesterday, when I tried running my player application within Mac OS X's PowerPC emulator (Rosetta), I noticed it was crashing in some animations with the
2000 Oct 13
2
Cautionary tale about c (PR#695)
This situation arose in a computer practical this morning. A student overwrote "c" with a function. This messes up lots of things, but it is difficult to remove the function "c" from the global environment because it is used as a function in both "rm" and "remove". [The solution was to reassign "c" as a number, and then remove it.] Would it be
2009 Jun 24
1
Need help with La Tale
When attempting to run the launcher, the window pops up, as is normal, but then there's a message box that says the download/installation was flawed. I'm entirely new to WINE and I can't figure out where to start to fix this problem. The download/installation is not flawed and I can't go any further without fixing this. Could someone please point me in the right direction or
2003 Oct 30
4
H.323 and G729: Another sad tale
I've done some reviewing of the archives for G729 and H323 experiences. The landscape of that query isn't pretty - lots of pleas for help, and nor do I see too many "answers." I have a pending bid that requires some data before I can implement * on this particular solution. My question is perhaps a slightly differently worded one than has been asked before, but it may be
2008 Apr 25
5
DX steam problems on WINE
Hello everyone, I'm new here and I need a little bit of help. I'm running WINE 0.9.59 on Ubuntu 7.04 For starters I'm trying to get steam games to work on wine. I can get steam installed, and I log in fine. but when I go to launch a game it says "the latest version of Microsoft DirectX is needed to play this game" So I look around the internet on how to installed dx on
2003 Dec 09
3
Tall tale of woe....
For the last year or so i have been having problems in general with samba (various versions) on the same box. Dell 2500 Xeon 1.8 with 2gb of ram running Redhat 8. What will happen from time to time (although its now happened 3 times in the last 5 days, hence this email) is people will be slow to log in, if at all. Several things appear to happen. The main one is that a smbd process which
2009 May 26
6
Unable to install Direct X 9
So I got ye olde winetricks. When I try and get it to install DX9 all goes well until it actually begins unpacking files. Then the terminal pops up with a nasty error msg. err:setupapi:do_file_copyW Unsupported style(s) 0x144 and when it's all over with, DX9 is not installed. What's going on here? And how do I fix it?
2005 Jan 07
2
Tron 2.0 & DirectX 9.0a
Tron 2.0 starts up, offers the init menu, and works fine until you try and actually start the game. At that point, it goes blank for about 5 seconds and then says "To play tron 2.0, you need DirectX 9.0a and a supported video card with hardware TnL." If you go to the 'display' menu it says that the DX9 renderer is selected, but has nothing listed for resolutions or displays. Is
2011 Mar 13
0
Re: Oblivion Stop to work after apitude safe-upgrade
To future references =] I fixed this issue reinstalling dx9 using winetricks. For some reason my gstreamer codec only became to be recognized as it, after dx9 reinstall. :D
2010 Sep 23
1
TF2 with GTX260 and Quad-core Phenom II - what performance?
I have a GTX260 216 core, running the latest Nvidia binary driver(260.xx). I have a Phenom II x4 3.2ghz, and 4GB of DDR3-1600 ram. All in all, not a bad system. Now, my problem is that no matter what settings I use, I tend to get in the 30-50fps range with DX8.1. Lower if there's a lot of action onscreen. The interesting thing is that my frame-rate doesn't change significantly with
2009 Feb 09
2
Frequent "Out of memory" issues with DX9 games under Gentoo
Since I switched to Gentoo Linux, I have had multiple issues of DX9 games crashing after about 15-20 minutes of playing because of "out of memory" issues. I do not recall having so many problems with that when I was running Wine under Ubuntu. My config: Q6600 4 GB Ram Nvidia 8800GT Gentoo X64 Latest wine-git as of Feb 8 2009 I have reported one of them as a bug:
2005 Apr 20
0
Wine 20050419 + DX9
I spent most of the night trying to merge the old 20050310 patch into the 20050419 release, and I came up with the diff linked below. Keep in mind that I only attempted to get it to compile, I did not attempt to make sure it was stable or correct. For what it's worth, I *was* able to get my test games to launch and they ran pretty much exactly as they did with the old patches, but that's