similar to: TIME_MMTimeStop Timer still active?! on Wolfenstein & Fly!2

Displaying 8 results from an estimated 8 matches similar to: "TIME_MMTimeStop Timer still active?! on Wolfenstein & Fly!2"

2006 Nov 18
1
USB-joystick not detected
Hi, I am using a CH Flightstick gameport-stick converted by a gameport-usb converter (Rockfire). This works well under OpenSUSE Linux 10.1, ie. with FlightGear. When I try to use this joystick with Wine wine-0.9.24 it is not detected with two running (with keyboard) sims: Fly!II and A320 Simulator. I also set a link # ln -s /dev/input/js0 /dev/js0 as suggested in other posts. Here is my debug
2008 Oct 21
2
Only one joystick of two activated
Hi, I am always using the newest Wine snapshot on OpenSUSE 10.3 x86_64. My two USB-joysticks (js0, js1) - which are pedals and joystick - work without problems with all native Linux simulations like FlightGear, Torcs, etc. It is a big pity that with Wine only the first joystick is activated, no matter which order I use, because with Wine all my old Windows simulations work without problems.
2011 Jun 19
1
Evil Genius Crashes unexpectedly
Hey there! I've been playing Evil Genius on steam and for the most part it works fine, but frequently (sometimes more frequently than others) it crashes at very inopportune times. The wine page for the game talks about unexpected crashes, but it sounds like these are related to the game autosaving, and I turned off my autosaving yet this persists. Here's what my terminal (The first bit
2004 Feb 29
0
[RESEND] Mixer + Joystick problems with a game. Anybody willing to debug?
Hi there! I've just downloaded a shiny new demo version of the rocking flight simulator X-Plane 7.30 [1]. Wine seems to like it, except for two flaws. It would be nice if any of you felt good enough to track down and solve any of them: - Mixer underrun: The sound mixer buffer seems to have some problems with this game when changing engine speed. I guess there this is a multi-wav mixing
2019 Aug 23
0
Wine release 4.0.2
The Wine maintenance release 4.0.2 is now available. What's new in this release (see below for details): - Various bug fixes The source is available from the following locations: https://dl.winehq.org/wine/source/4.0/wine-4.0.2.tar.xz http://mirrors.ibiblio.org/wine/source/4.0/wine-4.0.2.tar.xz Binary packages for various distributions will be available from:
2006 Dec 22
0
Wine release 0.9.28
This is release 0.9.28 of Wine, a free implementation of Windows on Unix. What's new in this release: - OpenGL in child windows should work again. - Better mouse support in games. - Beginnings of new state management in Direct3D. - Improved audio and font support on Mac OS. - Lots of bug fixes. Because of lags created by using mirrors, this message may reach you before the release
2019 May 24
0
Wine release 4.9
The Wine development release 4.9 is now available. What's new in this release (see below for details): - Initial support for installing Plug and Play drivers. - Support for building 16-bit modules in PE format. - A lot of code moved to the new KernelBase DLL. - Various game controller fixes. - Use higher performance system clocks if available. - Various bug fixes. The source is
2010 Jan 08
0
Wine release 1.1.36
The Wine development release 1.1.36 is now available. What's new in this release (see below for details): - Completion of the 16-bit separation. - Improved Shader Model 4 support. - A ton of memory leak fixes. - Improved debugging support for MinGW. - A number of MSHTML fixes. - Various bug fixes. The source is available from the following locations: