search for: glsl_shader

Displaying 16 results from an estimated 16 matches for "glsl_shader".

2009 Jul 03
6
Civilization 4, Beyond the Sword crashes with "Out of memory
...fixme:d3d_shader:generate_param_reorder_function >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glCreateShaderObjectARB(GL_VERTEX_SHADER_ARB) @ glsl_shader.c / 3184 fixme:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glAttachObjectARB @ glsl_shader.c / 3260...
2010 May 18
1
runes of Magic doesn't display login
...index out of bounds fixme:d3d_shader:print_glsl_info_log (42) : error C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log (43) : error C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log (43) : error C1068: array index out of bounds err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Find glsl program uniform locations @ glsl_shader.c / 4425 err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION...
2008 Nov 03
1
Far Cry 2: Not working, but could be working quite easily?
...hen launching single player, it works and i am ~ 8 seconds ingame, but then it shutds down... In my output i can see this 100 times: fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 445 fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 265 fixme:d3d_shader:shader_glsl_load_constantsI >>>>>>>>>>>>>>&g...
2010 Feb 05
5
White screen after some time in WoW
My problem: After some time playing WoW (about 1-2 minutes) the whole screen turns white. Everything else seems to work perfectly, I still have sound and I still can interact with my character. I can even open a terminal (blindfolded) and type 'killall WoW.exe' to quit WoW and make the white screen go away. wine --version outputs 'wine-1.1.37' I use the propiertary nVidia drivers
2008 Nov 23
3
Try to run Football Manager 2009
Hello all, I'm trying to run Football Manager 2009 under Wine. I installed the application; But see what's happening. wine fm.exe err:service:validate_service_config Service L"Macsvmgbbsbs" has an unknown service type err:service:scmdatabase_load_services Invalid configuration of service L"Macsvmgbbsbs" - skipping fixme:actctx:parse_depend_manifests Could not find
2009 Jul 22
1
Tales of Monkey Island
...e is only the white window (although I hear the sound, so I guess it's not frozen). These messages appear in the terminal: Code: fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 669 fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 4278 And this is how it looks like... [Image: http://img510.imageshack.us/img510/9199/screenshotqks.jpg ] Sh...
2008 Mar 25
4
Wine problem with GL and directx 9.0
...oesnt work. I've installed new ati drivers, new audio drivers. When I try to play at Assassin's Creed i got an error: Code: fixme:d3d_shader:shader_glsl_load_constantsI >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4ivARB @ glsl_shader.c / 279 there is no video at all. My linux is: SLAX. thx for help.
2008 Mar 19
6
Neverwinter Nights 2: almost everything black on start
Hi everyone ! I installed NWN2 from DVD, with all updates (last 1.11.1153 FR) and face one big problem as I tried to play : Almost everything, except for the game interface, is turned black when the game starts. Please look here to see what I mean : ------ [Image: http://designed2.free.fr/screenshots/t_missing.jpg ] bigger picture here (http://designed2.free.fr/screenshots/missing.png) ------ It
2008 Jul 04
1
Sins of Solar Empire: crash
Jochen wrote: > > then I would imagine the problem is in the nvidia driver...yes? Now I > heard there were problems with the game and older dirvers, so I can not > go back to one to "fix" this problem--- any ideas? Then go forward. Newest driver version is 173.14.09. It does fix some problems.
2011 Sep 14
0
Star Trek Bridge Commander on Ubuntu 10.04 LTS
...>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glEnd and previous calls @ drawprim.c / 308 err:d3d_shader:shader_glsl_deselect_depth_blt >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glUseProgramObjectARB @ glsl_shader.c / 4686 fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd) fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40). fixme:d3d:context_check_fbo_status Color attachment 0: (0x132860) WINED3DFMT_B5G6R5_UNORM 800x600 fixme:d3d:context_check_fbo_status Dept...
2007 Jan 09
0
Wine release 0.9.29
...ined3d: Copy the depth buffer after all dirty states are applied. wined3d: Restore texture bindings in the FBO code. wined3d: Skip NULL textures rather than non-NULL ones, assign -1 to skipped stages. wined3d: Where possible, avoid using D3DCOLORTOGLFLOAT4. wined3d: Move set_glsl_shader_program() to glsl_shader.c. wined3d: The default debug channel for arb_program_shader.c & glsl_shader.c already is d3d_shader. wined3d: Create samplers for all 1.x instructions that sample. wined3d: Remove dead code in shader_get_registers_used(). wined3d: Cleanup shader...
2016 Jul 22
0
Wine release 1.9.15
...lite 2013 fails data streaming after about 90% of logins 37429 Post provider setup of WMI core 1.5 installer needs advapi32.dll.WmiQueryGuidInformation stub 37977 Multiple applications using VBScript/JScript need scripting host 'WScript.Quit' implementation 38475 Unused variable in glsl_shader.c 38997 Non-deterministic device id assignment when using more than one joystick/gamepad (multiplayer). Unable to deactivate joystick through registry or wine control applet 39845 Randomly "WinMorse2.exe" doesn't work under Wine. 40760 GOG Galaxy crashes with unimplemented fu...
2009 Jul 17
0
Wine release 1.1.26
...checks. wined3d: Implement a A8R8G8B8 to X8R8G8B8 surface format converter. wined3d: Avoid destroying the currently active context for non-implicit swapchains. wined3d: Trace the D3D shader in find_glsl_vshader() / find_glsl_pshader(). wined3d: Fix a sign compare warning in glsl_shader.c. wined3d: Fix a sign compare warning in shader_vaddline(). wined3d: Reuse the shader buffer between shaders. wined3d: Rename "SHADER_BUFFER" to something sane. wined3d: Allow shader_buffer_init() to fail. wined3d: Get rid of the useless "fragcolor&quot...
2008 Dec 05
0
Wine release 1.1.10
...alette_conversion. wined3d: Make some functions static. wined3d: Const correctness fixes for utils.c. wined3d: Make the SHADER_OPCODE_ARG parameter to shader handlers const. wined3d: Const correctness fixes for arb_program_shader.c. wined3d: Const correctness fixes for glsl_shader.c. wined3d: Const correctness fixes for surface.c. wined3d: Const correctness fixes for ati_fragment_shader.c. wined3d: Remove some unnecessary casts in process_vertices_strided(). wined3d: Const correctness fixes for device.c. wined3d: Make minMipLookup_noFilter and m...
2008 Dec 20
0
Wine release 1.1.11
...ed3d: Initialize max_combined_samplers properly. wined3d: Avoid loading opengl32.dll. wined3d: Get rid of IWineD3DPixelShaderImpl_GenerateShader. wined3d: Pass the ps_compile_args structures to the shader generation code. wined3d: Make use of the ps_compile_args structure in glsl_shader. wined3d: Make use of ps_compile_args in arb shader. wined3d: Use the ps_compile_args struct in glsl. wined3d: Make pixelshaders disable fog properly. Vincent Povirk (10): explorer,shell32: Improve ABM_GETTASKBARPOS stub. gdiplus: Fix a memory leak in GdipCombineRegio...
2010 Dec 01
3
Error While installing Wine on OSX version 10.4.1.1!!
...c register.c stub.c > :info:build config.status: creating dlls/wined3d/Makefile > :info:build ../../tools/makedep -C. -S../.. -T../.. arb_program_shader.c ati_fragment_shader.c basetexture.c buffer.c clipper.c context.c cubetexture.c device.c directx.c drawprim.c gl_compat.c glsl_shader.c nvidia_texture_shader.c palette.c query.c resource.c shader.c shader_sm1.c shader_sm4.c state.c stateblock.c surface.c surface_base.c surface_gdi.c swapchain.c swapchain_base.c swapchain_gdi.c texture.c utils.c vertexdeclaration.c view.c volume.c volumetexture.c wined3d_main.c version.rc...