search for: dsd_createsecondarybuff

Displaying 6 results from an estimated 6 matches for "dsd_createsecondarybuff".

2006 Dec 28
0
Trying to run Mechwarrior3
Hello all. Recently i have been trying to run Mechwarrior3 (game from last nineteens by Microprose) under wine-0.9.27. As stated in AppDB, game starts and main menu works, but game crashes while loading mission planner after a bunch of fixme messages: ..... fixme:wave:DSD_CreateSecondaryBuffer (0x17d0548,0x31387b4,88,0,0x23cd0c4,0x23 cd1d4,0x23cd0a0): stub fixme:wave:DSD_CreateSecondaryBuffer (0x17d0548,0x31387b4,88,0,0x23cd274,0x23 cd384,0x23cd250): stub fixme:wave:DSD_CreateSecondaryBuffer (0x17d0548,0x31af3a4,88,0,0x1270e3c,0x24 a06a4,0x1270e18): stub wine: Unhandled page fault on r...
2006 Jul 03
1
San Andreas and ATI graphic card :/
...stub epoll_ctl: Operation not permitted err:quartz:GetClassMediaFile Media class not found err:quartz:GraphBuilder_AddSourceFilter Load (80004005) epoll_ctl: Operation not permitted err:quartz:GetClassMediaFile Media class not found err:quartz:GraphBuilder_AddSourceFilter Load (80004005) fixme:wave:DSD_CreateSecondaryBuffer (0x72aa64a8,0x7fb9fcc4,8014,0,0x72ab6914,0x 72ab6a24,0x72ab68f0): stub fixme:wave:DSD_CreateSecondaryBuffer (0x72aa64a8,0x7fb9fc8c,10,0,0x72ab6aac,0x72 aa6824,0x72ab6a88): stub fixme:wave:DSD_CreateSecondaryBuffer (0x72aa64a8,0x71510067,182a8,0,0x72ab6aac,0 x72aa6824,0x72ab6a88): stub fixme:wave:...
2007 May 07
0
Games probel (Asterix XXL, Lord of the Rings)
...type WINED3DSAMP_BORDERCO LOR(4) is out of range [max_samplers=6, highest_state=13] fixme:d3d:IWineD3DDeviceImpl_SetSamplerState sampler 7 type WINED3DSAMP_MAXANISO TROPY(10) is out of range [max_samplers=6, highest_state=13] fixme:wave:DSD_CreateSecondaryBuffer (0x1822b8,0x34f4d8,200b2,0,0x219344,0x2af75 0c,0x219320): stub fixme:wave:DSD_CreateSecondaryBuffer (0x1822b8,0x34f244,20098,0,0x2c3007c,0x2c00 c4c,0x2c30058): stub fixme:wave:DSD_CreateSecondaryBuffer (0x1822b8,0x34f240,88,0,0x219494...
2008 Jun 15
3
bug report howto pixel shader
i am running ultima online : Kingdom Reborn and if i leave the default for pixel shader the game login screen shows a blank screen with the mouse shown but if i goto winecfg graphics and uncheck pixel shader the game intro screen and login screen show up and i am able to play the game as usual (with minor bugs) what i am wondering is how do i get the info if any to report a bug ( i was advised to
2008 May 10
1
Trouble with wine 0.9.61
...:~/.wine/dosdevices$ wine f:\rainbow\RavenShield\System\RavenShield.exe" fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33effc,0x33f000): stub fixme:win:EnumDisplayDevicesW ((null),0,0x33cacc,0x00000000), stub! fixme:keyboard:RegisterHotKey (0x1002c,49255,0x00000001,27): stub fixme:wave:DSD_CreateSecondaryBuffer (0x5320ca8,0x33d2a0,8014,0,0x4e103d0,0x5730 4d4,0x4e103b0): stub fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0 fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0 fixme:winmm:MMDRV_Exit Closing while ll-driver open I read that this game should wor...
2008 Jul 01
6
Grand Theft Auto San Andreas Saving
I can't save my game while playing Grand Theft Auto San Andreas. I'm using Ubuntu 8.04 with Wine 1.1.0. When I try to save it says something about checking my Save Game directory. I have Wine configured so My Documents is set to Documents in my home folder and thats where my saves should be.