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2006 Apr 11
0
Trying to come up with a nice DSL, but having some problems
...ongs_to :rescued, :foreign_key => ''rescued_id'', :class_name => ''Player'' end class Player belongs_to :game def rescue_player(p) game.rescue_player p end end So what I want to do is be able to create a game object and do something like this: g = create_game # factory method in test_helper that just creates a new random game g.players.first.rescue_player g.players.last assert_equal g.players.last, g.turns.last.rescued Now if I just do that, the data gets saved in the database, but the assert fails. This is because g != g.players.last.game. I can do...