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2011 Sep 14
0
NULL pointer dereference in context_acquire(), wined3d/context.c
In context_acquire(), line 2439 (as of commit 90e3bc5, fetched just now), I'm seeing the line struct wined3d_swapchain *swapchain = device->swapchains[0]; crash because device->swapchains is NULL. This happens in the games Club Paradise and Spa Mania when switching between fullscreen and windowed mode. The platform is Ubuntu Desktop 32-...